Current Game(s): Final Fantasy X-2, Final Fantasy XI
Current Play Time(Final Fantasy X-2): 85:49
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,157:41 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 21
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Monster Arena Part 4! (89% Complete, Bestiary 79% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 55/THF 27
Stuff Did Today (FF X-2): Went into the mage of the new dungeon in the Chocobo Ranch, and found a mazy place based on elevation. Killed a big Chocobo Eater and looted the place, then found the Amazing Chocobo... yay...
Next, I headed to Mi'ihen where a warp to a new cave was. Inside, we could blow things up! In fact we had to... we had to bomb walls to progress through... the place was filled with bugs by the way... bugs that drop bombs... yup, you heard me right. We made it to the end and fought the king bug, and got a garment grid for our troubles... meh... oh yeah, also a bunch of new monsters unlocked in the arena... so we caught them... and started levelling them up. I also took a little detour under Besaid Temple, where we quickly took out Dark Shiva and unlokced even more monsters in the arena...
Put that 2x EXP garment grid and the AP Egg to use!
Stuff Did Today (FF XI): Began by circling the four towns finding anyone and everyone interested in joining the mercenaries of Aht-Urgan, getting some membership cards in the process. I then headed out to Beadeaux and Castle Oztroja to get some special rare drops from lowish level enemies as requested by the Tenshodo. In return for these items as well as an item I randomly picked up in Davoi earlier, I got a boarding pass for Aht'Urgan!
Upon making it to Aht'Urgan, I headed to the nearest jungle and found the enemies to be a bit harder than I was hoping for... so I asked around, and found what I hope to be a good place to try tomorrow...
Status & Notes:
Can't say this was the greatest day I've had in FF XI. There was a lot of running around, and I did unlock my path to Aht'Urgan which will be useful, however, apparently, a little more down the line... I was told there's some good levelling spots in the Crawler's Nest, so I'm going to try that out... gotta get to 60, and then there'll be some more quests for me to do.
Over in X-2, we had the two side dungeons in the game. The Chocobo dungeon actually has some interesting stuff, like the AP egg, and really, if you have a map, it isn't that bad... the Mi'ihen dungeon, though... yikes. There really is nothing of value here other than the garment grid. It is a bit of a pain wandering around there finding the exact locations of the walls to bomb, even if you have a map. Thankfully, you can farm up some bombs a bit in the arena, so you can fight less bugs... really trying to keep my levels low so I can get as many fiend tales as possible and still have Via Infinito to go through.
Thursday, October 9, 2014
Final Fantasy X-2 Current Setup (Day #517)
Party:
Yuna - Lv 63
HP: 1952 MP: 86Str: 134 Def: 92 Agi: 55 Eva: 3
Mag: 20 MgDef: 23 Acc: 121 Luck: 11
Equipment:
Garment Grid: Highroad Winds
Current Dressphere: Alchemist
Accessories: Speed Bracer, Champion Belt
Abilities:
*Gunner*: Trigger Happy, Potshot, Cheap Shot, Enchanted Ammo, Target MP, Quarter Pounder, On the Level, Burst Shot, Table-turner, Scattershot, Scatterburst, Darkproof, Sleepproof, Trigger Happy Lv.2, Trigger Happy Lv. 3
Gun Mage: Blue Bullet, Scan
Alchemist: Mix, Potion, Hi-Potion, Remedy, Dispel Tonic, Phoenix Down, Itemx Lv 2, Chemist, Elementalist, Physicist
Warrior: Power Break
Samurai: Mirror of Equity
Dark Knight: Darkness
Berserker: Berserk
Songstress: Darkness Dance, Samba of Silence, Sleepy Shuffle, Carnival Cancan, Slow Dance, Brake-dance, Jitterbug, Dirty Dancing, Battle Cry, Cantus Firmus, Esoteric Melody, Disenchant, Perfect Pitch, Matador's Song
Black Mage: Fire, Blizzard, Thunder, Water
White Mage: Pray, Vigor, Cure, Cura, Curaga, Esuna, Dispel, Life, Full-Life, White Magic Lv 2, White Magic Lv 3
Thief: Steal
Trainer: Holy Kogoro, Kogoro Blaze
Lady Luck: Bribe, Attack Reels
Mascot: Moogle Cure, Moogle Regen, Moogle Wall, Moogle Life
Festivalist: Fire Sandals
Psychic: Psychic Bomb
Floral Fallal: Heat Whirl, Ice Whirl, Electric Whirl, Aqua Whirl, Ribbon
Right Pistil: White Pollen, Hard Leaves, Tough Nuts, Mirror Petals, Floral Bomb, Ribbon
Left Pistil: Dream Pollen, Mad Seeds, Sticky Honey, Halfdeath Petals, Silent White, Ribbon
Rikku - Lv 65
HP: 2206 MP: 100Str: 145 Def: 94 Agi: 55 Eva: 4
Mag: 52 MgDef: 43 Acc: 127 Luck: 30
Equipment:
Garment Grid: Highroad Winds
Current Dressphere: Gunner
Accessories: Charm Bangle, Champion Belt
Abilities:
Gunner: Trigger Happy. Potshot, Cheap Shot, Enchanted Ammo, Target MP, Quarter Pounder, On The Level, Burst Shot, Table-turner, Scattershot, Darkproof, Sleepproof, Trigger Happy Lv 2, Trigger Happy Lv 3
Gun Mage: Blue Bullet, Scan
Alchemist: Mix
Warrior: Power Break
Samurai: Mirror of Equity
*Dark Knight*: Darkness, Drain, Demi, Confuse, Break, Bio, Doom, Death, Black Sky, Charon, Poisonproof, Stoneproof, Confuseproof, Curseproof, Deathproof
Berserker: Berserk
Songstress: Darkness Dance
Black Mage: Fire, Blizzard, Thunder, Water
White Mage: Pray, Cure
*Thief*: Steal, Pilfer Gil, Borrowed Time, Pilfer HP, Pilfer MP, Sticky Fingers, Master Thief, Soul Swipe, Steal Will, Flee, Item Hunter, First Strike, Initiative, Slowproof, Stopproof
Trainer: Sneaky Ghiki, Ghiki Gouge, Mugger Ghiki, Ghiki Cheer
Lady Luck: Bribe, Attack Reels
Mascot: Cait Fire, Cait Thunder, Cait Blizzard, Cait Water
Festivalist: Fire Fish
Psychic: Psychic Bomb
Machina Maw: Death Missile, Bio Missile, Break Missile, Ribbon
Smasher-R: Howitzer, HP Repair, MP Repair, Homing Ray, Ribbon
Crusher-L: Howitzer, HP Repair, MP Repair, Homing Ray, Ribbon
Paine - Lv 66
HP: 2229 MP: 100Str: 187 Def: 135 Agi: 55 Eva: 5
Mag: 53 MgDef: 44 Acc: 128 Luck: 20
Equipment:
Garment Grid: Highroad Winds
Current Dressphere: Gunner
Accessories: Champion Belt, Champion Belt
Abilities:
Gunner: Trigger Happy, Potshot, Cheap Shot, Enchanted Ammo, Target MP, Quarter Pounder, On The Level, Trigger Happy Lv 2, Trigger Happy Lv 3
Gun Mage: Blue Bullet, Scan
Alchemist: Mix
Warrior: Sentinel, Flametongue, Power Break, Armor Break
Samurai: Mirror of Equity
Dark Knight: Darkness, Drain, Demi, Poisonproof, Stoneproof, Confuseproof, Curseproof, Deathproof
Berserker: Berserk
Songstress: Darkness Dance
*Black Mage*: Fire, Blizzard, Thunder, Water, Fira, Blizzara, Thundara, Watera, Firaga, Blizzaga, Thundaga, Waterga, Focus, MP Absorb, Black Magic Lv 2, Black Magic Lv 3
White Mage: Pray, Cure
Thief: Steal
Trainer: Carrier Flurry, HP Flurry
Lady Luck: Bribe, Attack Reels
Mascot: Dark Knife, Silence Knife, Sleep Knife, Berserk Knife, Poison Knife, Stone Knife, Stop Knife, Quartet Knife, Arsenic Knife, Auto-Shell, Auto-Protect, Black Magic
Festivalist: Blind Mask
*Psychic*: Psychic Bomb, Maser Eye, Telekenesis, Brainstorm, Express, Teleport, Time Trip, Magic Guard, Physics Guard, Excellence, Fire Eater, Ice Eater, Lightning Eater, Water Eater, Gravity Eater
Full Throttle: Aestus, Winterkill, Whelman, Levin, Wisenen, Ribbon
Dextral Wing: Venom Wing, Blind Wing, Mute Wing, Lazy Wing, Stamina, Mettle, Ribbon
Sinistral Wing: Steel Feather, Diamond Feather, White Feather, Buckle Feather, Stamina, Mettle, Ribbon
Creatures (79% Completed):
Sallet
Bicocette
Barbuta
Armet
Bascinet
Heavy Sallet
Divebeak
Peregrine
Aquila
Bicocette
Barbuta
Armet
Bascinet
Heavy Sallet
Divebeak
Peregrine
Aquila
Flan Azul
Flan Amarillo
Flan Amarillo
Flan Palido
Flan Blanco
Flan Rojo
Flan Azabache
Flan Blanco
Flan Rojo
Flan Azabache
Purpurea
Leucophylla
Cephalotus
Yellow Elemental
Leucophylla
Cephalotus
Yellow Elemental
White Elemental
Red Elemental
Gold Elemental
Blue Elemental
Dark Elemental
Boris
Coyote
Wild Wolf
Killer Hound
White Fang
Canis Major
Lupus
Tindalos
Blue Elemental
Dark Elemental
Boris
Coyote
Wild Wolf
Killer Hound
White Fang
Canis Major
Lupus
Tindalos
Coeurl
Queen Coeurl
Gecko
Agama
Skink
Anole
Archaeothyris
Queen Coeurl
Gecko
Agama
Skink
Anole
Archaeothyris
Shantak
Zu
Rukh
Death Dauber
Assassin Bee
Aculeate
Wasp Queen
Ahriman
Zu
Rukh
Death Dauber
Assassin Bee
Aculeate
Wasp Queen
Ahriman
Fly Eye
Vertigo
Grim Gaze
Nashorn
Vertigo
Grim Gaze
Nashorn
Quadricorn
Balivarha
Lesser Drake
Spine Drake
Bolt Drake
Balivarha
Lesser Drake
Spine Drake
Bolt Drake
Greater Drake
Iron Giant
Bomb
Detonator
Volcano
Gigas
Gug
Iron Giant
Bomb
Detonator
Volcano
Gigas
Gug
Hrimthurs
Takouba
Barong
Barong
King Takouba
Bully Cap
Mycotoxin
Big Bully Cap
Bully Cap
Mycotoxin
Big Bully Cap
Protochimera
Rhyos
Kukulcan
Gucumatz
Recoil
Flak Python
Viper Sniper
Battlesnake
Tonberry
Rhyos
Kukulcan
Gucumatz
Recoil
Flak Python
Viper Sniper
Battlesnake
Tonberry
Ochu
Flailing Ochu
Drowsy Ochu
Creeper
Flailing Ochu
Drowsy Ochu
Creeper
Flame Dragon
Zalamander
Zalamander
Sahagin
Haizhe
Deep Haizhe
Xiphactinus
Dinictus
Amorphous Gel
Protean Gel
Zurvan
Varan
Elder Zurvan
Haunt
Lich
Tomb
Dolmen
Daeva
Aka Manah
Aeshma
Jahi
Cactuar
Jumbo Cactuar
Chocobo Eater
Anything Eater
Stalwart
Ironside
Behemoth
Humbaba
Tentacles
Malboro
Adamantoise
Adamantortoise
Machina Ranger
Machina Hunter
Machina Soldier
Machina Leader
Scout Machina
Guard Machina
Assault Machina
Killer Machina
YAC-13
YAC-62
YAU-28
YAU-71
YSLS-99
YSLS-Zero
Pop Fry
Machina Striker
Machina Panzer
Humbaba
Tentacles
Malboro
Adamantoise
Adamantortoise
Machina Ranger
Machina Hunter
Machina Soldier
Machina Leader
Scout Machina
Guard Machina
Assault Machina
Killer Machina
YAC-13
YAC-62
YAU-28
YAU-71
YSLS-99
YSLS-Zero
Pop Fry
Machina Striker
Machina Panzer
Shell Shocker
Guardian Beast
Azi Dahaka
Goon
Mr. Goon
Dr. Goon
She-Goon
Ms. Goon
Fem-Goon
Yaibal
Elma
Garik Ronso
She-Goon
Ms. Goon
Fem-Goon
Yaibal
Elma
Garik Ronso
Brother
Buddy
Chocobo
Tournaments Won:
Standard Cup x 12
Standard Cup:Hard x 5
Grand Cup x 5
Grand Cup: Hard x 6
Chocobo Cup x 59
Cactuar Cup x 4
Youth League Cup x 9
Str: 249 Def: 230 Agi: 87 Eva: 6
Mag: 141 MgDef: 255 Acc: 125 Luck: 17
Equipment:
Garment Grid: Abominable
Current Dressphere: Trainer
Accessories: Recovery Bracer, Crystal Bangle
Abilities:
Main: Darkness, Vigor, Esuna, Full-Life
Auto: Ailment Def., Auto-Protect, First Strike, Auto-Haste, Half MP Cost, Ribbon, Auto-Regen
Str: 156 Def: 87 Agi: 73 Eva: 27
Mag: 255 MgDef: 255 Acc: 121 Luck: 32
Equipment:
Garment Grid: Abominable
Current Dressphere: Black Mage
Accessories: Soul of Thamasa, Crystal Ball
Abilities:
Main: Vigor, MP Absorb, Meteor, Esuna, Full-Life
Auto: Auto-Protect, Auto-Haste, Life-Preserver, First Strike, Turbo Black Magic, Ribbon, Magic Booster
Str: 255 Def: 202 Agi: 64 Eva: 20
Mag:149 MgDef: 255 Acc: 125 Luck:18
Equipment:
Garment Grid: Abominable
Current Dressphere: Trainer
Accessories: Champion Belt, Kaiser Knuckles
Abilities:
Main: Vigor, Esuna, Full-Life, Full-Auto
Auto: Ailment Def., First Strike, Auto-Protect, Auto-Haste, Half MP Cost, Ribbon
Standard Cup:Hard x 5
Grand Cup x 5
Grand Cup: Hard x 6
Chocobo Cup x 59
Cactuar Cup x 4
Youth League Cup x 9
Arena Team
Tonberry - Lv 86
HP: 9999 MP: 999Str: 249 Def: 230 Agi: 87 Eva: 6
Mag: 141 MgDef: 255 Acc: 125 Luck: 17
Equipment:
Garment Grid: Abominable
Current Dressphere: Trainer
Accessories: Recovery Bracer, Crystal Bangle
Abilities:
Main: Darkness, Vigor, Esuna, Full-Life
Auto: Ailment Def., Auto-Protect, First Strike, Auto-Haste, Half MP Cost, Ribbon, Auto-Regen
Chocobo - Lv 87
HP: 9064 MP: 999Str: 156 Def: 87 Agi: 73 Eva: 27
Mag: 255 MgDef: 255 Acc: 121 Luck: 32
Equipment:
Garment Grid: Abominable
Current Dressphere: Black Mage
Accessories: Soul of Thamasa, Crystal Ball
Abilities:
Main: Vigor, MP Absorb, Meteor, Esuna, Full-Life
Auto: Auto-Protect, Auto-Haste, Life-Preserver, First Strike, Turbo Black Magic, Ribbon, Magic Booster
Battlesnake - Lv 99
HP: 9171 MP: 990Str: 255 Def: 202 Agi: 64 Eva: 20
Mag:149 MgDef: 255 Acc: 125 Luck:18
Equipment:
Garment Grid: Abominable
Current Dressphere: Trainer
Accessories: Champion Belt, Kaiser Knuckles
Abilities:
Main: Vigor, Esuna, Full-Life, Full-Auto
Auto: Ailment Def., First Strike, Auto-Protect, Auto-Haste, Half MP Cost, Ribbon
Cactuar - Lv 49
HP: 2315 MP: 266
Str: 43 Def: 36 Agi: 72 Eva: 52
Mag:193 MgDef: 255 Acc: 112 Luck:35
Equipment:
Garment Grid: Tricks of the Trade
Current Dressphere: Mascot
Accessories: Regal Crown, Regal Crown
Abilities:
Main: Attack, Quick Flare, 1000 Needles
Auto: Ailment Def., Ribbon
Garment Grid List:
First StepsBum Rush
Undying Storm
Protection Halo
Hour of Need
Unwavering Guard
Valiant Lustre
Highroad Winds
Heart of Flame
Ice Queen
Downtrodder
Sacred Beast
Tetra Master
Still of Night
Mortal Coil
Raging Giant
Bitter Farewell
Selene Guard
Helios Guard
Covetous
Healing Wind
Heart Reborn
Healing Light
Wishbringer
Seething Cauldron
Stonehewn
Enigma Plate
Ray of Hope
Pride of the Sword
Samurai's Honour
Chaos Maelstrom
Black Tabard
Tricks of the Trade
Tempered Will
Covenant of Growth
Salvation Promised
Unerring Path
Font of Power
Higher Power
Intrepid
Abominable
Wednesday, October 8, 2014
Day #516 Recap
Current Game(s): Final Fantasy X-2, Final Fantasy XI
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 21
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, cleaning up a couple loose ends, and then Via Infinito (89% Complete, Bestiary 78% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 55/THF 27
Stuff Did Today (FF X-2): Caught some chocobos and sent them out into the world. I did this alot... until finally I opened up a new cave in the chocobo stable. I then sent out a couple more to find a new cave in the Mi'ihen Highroad as well as a new digging area in Bikanel.
Stuff Did Today (FF XI): Started off in Xarcabard, both levelling to 55 as well as collecting the 3 pieces of Frigicite I needed to raise my level cap again. They were guarded by some seriously difficult beasts... but really I could aggro them, have my trust guys take aggro and just run, get the frigicite and run away... cheap I know, but who cares.
Next, I went looking for a new place to level. I head into the Altana desert, and found some okay levelling spots and picked up some outpost warps and a city home point as well. However, I realized that the best levelling spots for me were going to be heading into Aht'Urgan
Status & Notes:
Oh boy, could I have screwed up the Chocobo stuff anymore in X-2? Well, I guess I could've... but still I screwed it up pretty bad. I... forgot, you were supposed to not level them up until after you send them out... you do the silly 3 Level 1s, then 3 level 2s... yeah, well I was more worried about making sure I had enough level 5s... luckily, I only had to throw out some chocobos and catch new ones twice... and I did get it done at the end...
Oh, another little error that cost me like 40 minutes... I forgot you can only catch chocobos with Gysahl Greens... yeah, the nutritive greens don't do squat, and in fact, any chocobos you find will just run away if you don't have any Gysahl Greens in your inventory... fun stuff.
Most of what I did in X-2 today was... running. There's a lot of distance between the frigicite pieces in Xarcabard... and then a lot of running to get from Bastok into the Altana Desert. Now, the next thing I want to do is get to Aht'Urgan because there's some good levelling areas. Of course, there's some quests I need to undertake to get there. The first ones allow you to sign up for the mercenary groups there and open up some cheap warp points... then I have to head to a few dungeons and farm some rare drops off level 30ish monsters... shouldn't be all that tough, and I can get a couple little prequests done too for Windurst 4-1.
Planning on doing some more X-2 today as well. Really, I want to clear out the Amazing Chocobo dungeon as well as the Mi'ihen Highroad dungeon. There will be 1 or 2 monsters I can catch after doing this... so I'll probably do that really quickly. I may also drop into the Deep Farplane to unlock a couple more catchable monsters. After this, it'll be time to start Via Infinito.
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 21
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, cleaning up a couple loose ends, and then Via Infinito (89% Complete, Bestiary 78% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 55/THF 27
Stuff Did Today (FF X-2): Caught some chocobos and sent them out into the world. I did this alot... until finally I opened up a new cave in the chocobo stable. I then sent out a couple more to find a new cave in the Mi'ihen Highroad as well as a new digging area in Bikanel.
Stuff Did Today (FF XI): Started off in Xarcabard, both levelling to 55 as well as collecting the 3 pieces of Frigicite I needed to raise my level cap again. They were guarded by some seriously difficult beasts... but really I could aggro them, have my trust guys take aggro and just run, get the frigicite and run away... cheap I know, but who cares.
Next, I went looking for a new place to level. I head into the Altana desert, and found some okay levelling spots and picked up some outpost warps and a city home point as well. However, I realized that the best levelling spots for me were going to be heading into Aht'Urgan
Status & Notes:
Oh boy, could I have screwed up the Chocobo stuff anymore in X-2? Well, I guess I could've... but still I screwed it up pretty bad. I... forgot, you were supposed to not level them up until after you send them out... you do the silly 3 Level 1s, then 3 level 2s... yeah, well I was more worried about making sure I had enough level 5s... luckily, I only had to throw out some chocobos and catch new ones twice... and I did get it done at the end...
Oh, another little error that cost me like 40 minutes... I forgot you can only catch chocobos with Gysahl Greens... yeah, the nutritive greens don't do squat, and in fact, any chocobos you find will just run away if you don't have any Gysahl Greens in your inventory... fun stuff.
Most of what I did in X-2 today was... running. There's a lot of distance between the frigicite pieces in Xarcabard... and then a lot of running to get from Bastok into the Altana Desert. Now, the next thing I want to do is get to Aht'Urgan because there's some good levelling areas. Of course, there's some quests I need to undertake to get there. The first ones allow you to sign up for the mercenary groups there and open up some cheap warp points... then I have to head to a few dungeons and farm some rare drops off level 30ish monsters... shouldn't be all that tough, and I can get a couple little prequests done too for Windurst 4-1.
Planning on doing some more X-2 today as well. Really, I want to clear out the Amazing Chocobo dungeon as well as the Mi'ihen Highroad dungeon. There will be 1 or 2 monsters I can catch after doing this... so I'll probably do that really quickly. I may also drop into the Deep Farplane to unlock a couple more catchable monsters. After this, it'll be time to start Via Infinito.
Tuesday, October 7, 2014
Day #515 Recap
Current Game(s): Final Fantasy X-2, Final Fantasy XI
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 21
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Chocobo Catching Time (89% Complete, Bestiary 78% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 53/THF 26
Stuff Did Today (FF X-2): Finished training up the last few monsters I had available, then since I had a cactuar on me, I entered the Cactuar Cup and beat that a few times... not that there's really a lot interesting from it, but its real quick to clear out a few times.
I then took off walking around the world talking up Argent Inc. Finally, I returned to the Calm Lands where Argent Inc, and Open Air Inc came face to face... I think the totals ended up 510 for Argent and 400 for Open Air... doesn't matter they are both Level 5. Tobli showed up and convinced them to merge... (We'll see what the Spira Trade Comission thinks of this monopoly). We then headed over to the guy who was trying to marry his son off, and a lot of women showed up, yay. We got a Speed Bracer... this was a great reward back in the day, before you could bribe them from Chocobos...
Finally I headed into Clasko's ranch to see where I was at with Chocobo catching... and to get a lot more greens to catch more. Unfortunately, I've only caught 7 so far, and only *1* of those could be raised to level 5... sigh...
Stuff Did Today (FF XI): Found a fellow Red Mage over in San d'Oria, he said he'd tell me his tale if we found him some Dried Orc Rations... so we took off for the orc stronghold of Davoi in Junger Forest. We first found an orc wizard who gave us the key to where they kept the rations... and then we searched Davoi, high and low... and all around... and then some more... and when we searched everywhere, we kept on searching... and *FINALLY* we found the dumb storage box and were able to claim the Orc Rations.
We returned to San d'Oria and the red mage told the tale that he was praying in the cathedral and he saw the ghost of a legendary red mage who gave him a pair of boots which he could not wear. He gave them to us, and sent us to see Curilla, the daughter of the ghost. She asked us to look into the matter, giving us the information that a similar pair of boots were decursed by burying them in the crawler's nest.
So, we headed over there and first killed some lizards to get a treasure chest key, we then searched out a treasure chest and unlocked it to get some crawler's blood. We found some loose dirt and buried the blood with the boots, and in an hour's time voila, we got the Warlock's Boots! Sweet.
Status & Notes:
Well, I have a couple things to talk about today. First of all... the first artifact quest in FF XI. Oh boy, did I hate this quest. It is incredibly ridiculous. First, I think someone stole my named mob when I first went to get it... so I went all the way over to him and he wasn't there... so I had to leave and come back in like an hour... okay, actually, I went the wrong way first and died on some VERY high level orcs... I did kill a couple of them though... lots of experience.
Anyway, after I finally got the key from the named mob...well, there's probably about 20 different locations this thing can spawn on, and there's no minimap marker. You have to align your camera right to see a pattern on the ground and search EVERYWHERE. I probably lapped the place 4 times before I found it, it literally took me almost 2 hours to find this spawn point... all for a sword I'll never use... well, and to unlock the next quest which was a lot easier and more straightforward.
I really do just need to level my guy up to 99... there's so little you gain from doing these quests at a lower level then you can... I've said it before, but I haven't really practiced it. The questing in FF XI is really completely separate from the levelling... well ya know, except for the quests that raise your level cap....
Over in Spira, we're up to Chocobo catching... the goal is to get a full stable of 14 chocobos with 4 different ones that can get to Level 5... (these will be your active chocobos). Whether or not they can get to level 5 is completely random, so you just have to keep catching them. Now, to catch chocobos your best bet is to set the Alchemist Job on the Highroad Winds garment grid... this way you can use your greens really quickly and get first strike, so I'll have to grind 30 AP real quick to get Item Lv 2 ability unlocked.
We will definitely get some X2 in today and my goal is to have the chocobo stuff finished. It will take a bunch of work
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 21
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Chocobo Catching Time (89% Complete, Bestiary 78% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 53/THF 26
Stuff Did Today (FF X-2): Finished training up the last few monsters I had available, then since I had a cactuar on me, I entered the Cactuar Cup and beat that a few times... not that there's really a lot interesting from it, but its real quick to clear out a few times.
I then took off walking around the world talking up Argent Inc. Finally, I returned to the Calm Lands where Argent Inc, and Open Air Inc came face to face... I think the totals ended up 510 for Argent and 400 for Open Air... doesn't matter they are both Level 5. Tobli showed up and convinced them to merge... (We'll see what the Spira Trade Comission thinks of this monopoly). We then headed over to the guy who was trying to marry his son off, and a lot of women showed up, yay. We got a Speed Bracer... this was a great reward back in the day, before you could bribe them from Chocobos...
Finally I headed into Clasko's ranch to see where I was at with Chocobo catching... and to get a lot more greens to catch more. Unfortunately, I've only caught 7 so far, and only *1* of those could be raised to level 5... sigh...
Stuff Did Today (FF XI): Found a fellow Red Mage over in San d'Oria, he said he'd tell me his tale if we found him some Dried Orc Rations... so we took off for the orc stronghold of Davoi in Junger Forest. We first found an orc wizard who gave us the key to where they kept the rations... and then we searched Davoi, high and low... and all around... and then some more... and when we searched everywhere, we kept on searching... and *FINALLY* we found the dumb storage box and were able to claim the Orc Rations.
We returned to San d'Oria and the red mage told the tale that he was praying in the cathedral and he saw the ghost of a legendary red mage who gave him a pair of boots which he could not wear. He gave them to us, and sent us to see Curilla, the daughter of the ghost. She asked us to look into the matter, giving us the information that a similar pair of boots were decursed by burying them in the crawler's nest.
So, we headed over there and first killed some lizards to get a treasure chest key, we then searched out a treasure chest and unlocked it to get some crawler's blood. We found some loose dirt and buried the blood with the boots, and in an hour's time voila, we got the Warlock's Boots! Sweet.
Status & Notes:
Well, I have a couple things to talk about today. First of all... the first artifact quest in FF XI. Oh boy, did I hate this quest. It is incredibly ridiculous. First, I think someone stole my named mob when I first went to get it... so I went all the way over to him and he wasn't there... so I had to leave and come back in like an hour... okay, actually, I went the wrong way first and died on some VERY high level orcs... I did kill a couple of them though... lots of experience.
Anyway, after I finally got the key from the named mob...well, there's probably about 20 different locations this thing can spawn on, and there's no minimap marker. You have to align your camera right to see a pattern on the ground and search EVERYWHERE. I probably lapped the place 4 times before I found it, it literally took me almost 2 hours to find this spawn point... all for a sword I'll never use... well, and to unlock the next quest which was a lot easier and more straightforward.
I really do just need to level my guy up to 99... there's so little you gain from doing these quests at a lower level then you can... I've said it before, but I haven't really practiced it. The questing in FF XI is really completely separate from the levelling... well ya know, except for the quests that raise your level cap....
Over in Spira, we're up to Chocobo catching... the goal is to get a full stable of 14 chocobos with 4 different ones that can get to Level 5... (these will be your active chocobos). Whether or not they can get to level 5 is completely random, so you just have to keep catching them. Now, to catch chocobos your best bet is to set the Alchemist Job on the Highroad Winds garment grid... this way you can use your greens really quickly and get first strike, so I'll have to grind 30 AP real quick to get Item Lv 2 ability unlocked.
We will definitely get some X2 in today and my goal is to have the chocobo stuff finished. It will take a bunch of work
Monday, October 6, 2014
Day #514 Recap
Current Game(s): Final Fantasy X-2, Final Fantasy XI
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 18
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Fiend Arena Part 3!(88% Complete, Bestiary 76% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 51/THF 25
Stuff Did Today (FF X-2): None
Stuff Did Today (FF XI): Levelled up to 50, then headed into Jeuno and met Maat, a guy who really wants to help me break my limits. He told me to go collect a few items from a few dungeons and he'd help me out.
The first place we visited was the Crawler's Nest, here we need to collect some Exoray Mold... yum... we found our way around, and using our lovely sneak ability, we were able to collect a few spores which then combined into what we needed
In Garlaige Citadel, we first had to pick up a bag of weighted stones... somehow this let me open up the gates. We were trying to collect a few Bomb Coal Fragments This place was definitely a bit of a maze that took a little figuring out. I kept getting ambushed by Explosures, which stunk, they blow up for a LOT of damage... luckily, we were able to take one down, and it gave me the piece of Bomb Coal as requested by Maat!
We then found the Eldrieme Necropolis... that took me a while to find the entrance, and Once we were able to find our way to the correct area, we were able to just run around a bit and easily collect the three papyrus scraps we needed. We returned to Maat, and got our Level Cap raised to 55!
Status & Notes:
Well, got my first taste of a real quest in FF XI today, and it was quite fun! Alot of the challenge is just figuring out where to go. The dungeons are real mazes, with some paths looking open that really aren't. Here is where you need to know what monsters detect what, whether it be sight, sound, casting... this way you can skip as much as possible.
I also, just kind of discovered that you can start getting Artifact Armor at level 40. This is very interesting, its the armor that actually makes you look like you're the class that you are playing as. I was also able to pick up the quest that will raise my Level Cap from 55 to 60. This is a lot quicker quest which just involves killing a few named mobs in Xarcegard... which is where I'm currently levelling. So, these are my next 2 goals here... raise my cap up to Level 60 and start picking up the Artifact Armor... actually get some stats and what not.
We'll definitely get some X-2 in today I think. If you've forgotten, we're finishing up the fiends that unlock after the Cactuar Hollow opens... and then we're going to run around and get the PR points finished and go head to the Calm Lands.
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 18
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Fiend Arena Part 3!(88% Complete, Bestiary 76% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 51/THF 25
Stuff Did Today (FF X-2): None
Stuff Did Today (FF XI): Levelled up to 50, then headed into Jeuno and met Maat, a guy who really wants to help me break my limits. He told me to go collect a few items from a few dungeons and he'd help me out.
The first place we visited was the Crawler's Nest, here we need to collect some Exoray Mold... yum... we found our way around, and using our lovely sneak ability, we were able to collect a few spores which then combined into what we needed
In Garlaige Citadel, we first had to pick up a bag of weighted stones... somehow this let me open up the gates. We were trying to collect a few Bomb Coal Fragments This place was definitely a bit of a maze that took a little figuring out. I kept getting ambushed by Explosures, which stunk, they blow up for a LOT of damage... luckily, we were able to take one down, and it gave me the piece of Bomb Coal as requested by Maat!
We then found the Eldrieme Necropolis... that took me a while to find the entrance, and Once we were able to find our way to the correct area, we were able to just run around a bit and easily collect the three papyrus scraps we needed. We returned to Maat, and got our Level Cap raised to 55!
Status & Notes:
Well, got my first taste of a real quest in FF XI today, and it was quite fun! Alot of the challenge is just figuring out where to go. The dungeons are real mazes, with some paths looking open that really aren't. Here is where you need to know what monsters detect what, whether it be sight, sound, casting... this way you can skip as much as possible.
I also, just kind of discovered that you can start getting Artifact Armor at level 40. This is very interesting, its the armor that actually makes you look like you're the class that you are playing as. I was also able to pick up the quest that will raise my Level Cap from 55 to 60. This is a lot quicker quest which just involves killing a few named mobs in Xarcegard... which is where I'm currently levelling. So, these are my next 2 goals here... raise my cap up to Level 60 and start picking up the Artifact Armor... actually get some stats and what not.
We'll definitely get some X-2 in today I think. If you've forgotten, we're finishing up the fiends that unlock after the Cactuar Hollow opens... and then we're going to run around and get the PR points finished and go head to the Calm Lands.
Day #513 Recap
Current Game(s): Final Fantasy X-2, Final Fantasy XI
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 14
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Fiend Arena Part 3!(88% Complete, Bestiary 76% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 48/THF 24
Stuff Did Today (FF X-2): None
Stuff Did Today (FF XI): None
Status & Notes:
As I said, this was a recharge day for me. A very necessary one. Really only planning on getting a bit of FF XI done today. The goal is to cap at Level 50, and then do my Level Cap quest for that, should take a bit. We'll see how it goes.
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 14
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Fiend Arena Part 3!(88% Complete, Bestiary 76% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 48/THF 24
Stuff Did Today (FF X-2): None
Stuff Did Today (FF XI): None
Status & Notes:
As I said, this was a recharge day for me. A very necessary one. Really only planning on getting a bit of FF XI done today. The goal is to cap at Level 50, and then do my Level Cap quest for that, should take a bit. We'll see how it goes.
Saturday, October 4, 2014
Day #512 Recap
Current Game(s): Final Fantasy X-2, Final Fantasy XI
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 14
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Fiend Arena Part 3!(88% Complete, Bestiary 76% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 48/THF 24
Stuff Did Today (FF X-2): We found the last few gatekeepers in Bikanel. The last one ran off into Cactuar Hollow. We followed it in, and found him with some of his rogue friends... they are a bad crowd. They turned a regular old Sallet into a giant one... so we had to put it down. Finally, we caught up with them, and they turned one of their own into a giant cactuar. So, we killed it, and shot up the gatekeeper until it fell in line... and gave me a garment grid.
Anyway, the cactuars summoned their shield and drove away the fiends... right to the Al Bhed camp... they need help right away! So, obviously, we headed back to the Fiend Arena where a new batch of monsters were ready to be caught... so I did so and started training em up... then caught a Cactuar which I'll need to enter the Cactuar cup.
Stuff Did Today (FF XI): I was summoned by the Star Sibyl herself for a mission. I was appointed as a regional attache to Jeuno. So, I went to go speak with the ambassador, but he was out. In fact, they told us to go see what he was up to.
Over in Pelkfutt tower on Qufim Island was where he was last seen. Inside the tower was a machine that seemed to be malfunctioning... I'm still not really sure what its all about, we'll get into it more later I'm sure.
Anyway, at the top of the tower, we procured an elevator key, and used to it head back to the bottom where there seemed to be some cells. Inside one of them was the ambassador. So, we took him back to Jeuno, where we were officially appointed as attache. Very nice, Rank 4!
We were told of the Beastmen's plan to bring back the Shadow Lord using three pieces of Magicite in the strongholds of Davoi, Beadeaux, and Castle Oztroja. We'd need some special items to get to where the magicite was kept.
We procured a key for Castle Oztroja from Muckbix the goblin. We then traded a piece of Couerl meat to a boy in Jeuno for the Silver Bell that should get us into Davoi. We'll have to retrieve some items from the Quadav of Beadeaux to get the last couple items we need.
Status & Notes:
At an interesting point in FF XI. It seems this is where things get a bit more complicated. Both in mission requirements and general complexity. I'm going to have to start doing the Level Cap quests shortly. At 50 I can probably get through Mission 4-1... but I'll have to get to about 60 before I take down the Shadowlord at 5-2. Of course there's also the question of when do I start unlocking some of the advanced classes and training them up. Also, at some point I should really look into doing some work levelling up some professions... ugh, lots to do, but all fun!
Today is going to be a light day... its been a long week and I've gotten a lot done, so I just need to recharge a bit.
Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)
Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 14
Total Game Overs: 67
Where I Currently Am(FF X-2): Chapter 5, Fiend Arena Part 3!(88% Complete, Bestiary 76% Complete)
Where I Currently Am(FF XI): Windurst Mission 4-1!!!!! Current Levels are RDM 48/THF 24
Stuff Did Today (FF X-2): We found the last few gatekeepers in Bikanel. The last one ran off into Cactuar Hollow. We followed it in, and found him with some of his rogue friends... they are a bad crowd. They turned a regular old Sallet into a giant one... so we had to put it down. Finally, we caught up with them, and they turned one of their own into a giant cactuar. So, we killed it, and shot up the gatekeeper until it fell in line... and gave me a garment grid.
Anyway, the cactuars summoned their shield and drove away the fiends... right to the Al Bhed camp... they need help right away! So, obviously, we headed back to the Fiend Arena where a new batch of monsters were ready to be caught... so I did so and started training em up... then caught a Cactuar which I'll need to enter the Cactuar cup.
Stuff Did Today (FF XI): I was summoned by the Star Sibyl herself for a mission. I was appointed as a regional attache to Jeuno. So, I went to go speak with the ambassador, but he was out. In fact, they told us to go see what he was up to.
Over in Pelkfutt tower on Qufim Island was where he was last seen. Inside the tower was a machine that seemed to be malfunctioning... I'm still not really sure what its all about, we'll get into it more later I'm sure.
Anyway, at the top of the tower, we procured an elevator key, and used to it head back to the bottom where there seemed to be some cells. Inside one of them was the ambassador. So, we took him back to Jeuno, where we were officially appointed as attache. Very nice, Rank 4!
We were told of the Beastmen's plan to bring back the Shadow Lord using three pieces of Magicite in the strongholds of Davoi, Beadeaux, and Castle Oztroja. We'd need some special items to get to where the magicite was kept.
We procured a key for Castle Oztroja from Muckbix the goblin. We then traded a piece of Couerl meat to a boy in Jeuno for the Silver Bell that should get us into Davoi. We'll have to retrieve some items from the Quadav of Beadeaux to get the last couple items we need.
Status & Notes:
At an interesting point in FF XI. It seems this is where things get a bit more complicated. Both in mission requirements and general complexity. I'm going to have to start doing the Level Cap quests shortly. At 50 I can probably get through Mission 4-1... but I'll have to get to about 60 before I take down the Shadowlord at 5-2. Of course there's also the question of when do I start unlocking some of the advanced classes and training them up. Also, at some point I should really look into doing some work levelling up some professions... ugh, lots to do, but all fun!
Today is going to be a light day... its been a long week and I've gotten a lot done, so I just need to recharge a bit.
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