Tuesday, December 31, 2013

Day #235 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 16:44
Total Play Time - 448:33
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Gongaga
Stuff Did Today: Took the buggy around and got lots of Enemy Skils and some Mythril

Current Setup:

Cloud - Lv 31
HP - 1386 MP - 276
Str - 48 | Dex - 29 | Vit - 57 | Mag - 64 | Spr - 49 | Luck - 23
Atk - 84/100% | Defense - 84/10% | Mg. Atk - 64 | Mg. Def - 49/0%

Limits - Braver, Cross-Slash, Blade Beam, Climhazzard, Meteorain, Finishing Blow

Equipment - Force Stealer, Carbon Bangle, Protect Vest
Materia Equipped
Weapon -  Restore, Revive, Shiva
Armor - Fire=Elemental, Enemy Skill

Aeris - Lv 30
HP - 1282 MP - 276
Str - 36 | Dex - 30 | Vit - 44 | Mag - 66 | Spr - 61 | Luck - 22
Atk - 64/100% | Defense - 71/10% | Mg. Atk - 66 | Mg. Def - 61/0%

Limits - Healing Wind, Seal Evil, Breath of the Earth, Fury Brand, Planet Protector, Pulse of Life

Equipment - Wizard Staff, Carbon Bangle, Talisman
Materia Equipped
Weapon  - Earth, Cover, Manipulate
Armor - Restore = All, Heal

Barrett - Lv 26
HP - 1229 MP - 185
Str - 42 | Dex - 24 | Vit - 46 | Mag - 44 | Spr - 39 | Luck - 21
Atk - 72/100% | Defense - 73/9% | Mg. Atk - 44 | Mg. Def - 39/0%

Limits - Big Shot, Mindblow, Grenade Bomb

Equipment - W Machine Gun, Carbon Bangle
Materia Equipped
Weapon -  All, Fire, Ifrit
Armor - Enemy Skill, Long Range, Steal

Other Party Members:

Red XIII - Lv 29
HP - 1484 MP - 215
Str - 47 | Dex - 40 | Vit - 44 | Mag - 48 | Spr - 42 | Luck - 22
Atk - 84/100% | Defense - 71/13% | Mg. Atk - 48 | Mg. Def - 40/0%

Limits - Sled Fang, Lunatic High, Blood Fang, Stardust Ray, Howling Moon

Equipment - Magic Comb, Carbon Bangle, Star Pendant
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 25
HP - 1041 MP - 179
Str - 52 | Dex - 29 | Vit - 36 | Mag - 44 | Spr - 38 | Luck - 22
Atk - 79/106% | Defense - 63/10% | Mg. Atk - 44 | Mg. Def - 38/0%

Equipment - Motor Drive, Carbon Bangle, Power Wrist
Materia Equipped
Weapon - None
Armor - None

Limits - Beat Rush, Somersault

Yuffie - Lv 25
HP - 1019 MP - 172
Str - 38 | Dex - 35 | Vit - 40 | Mag - 48 | Spr - 35 | Luck - 23
Atk - 68/103% | Defense - 67/11% | Mg. Atk - 48 | Mg. Def - 35/0%

Limits - Greased Lightning

Equipment - Wind Slash, Carbon Bangle
Materia Equipped
Weapon - Throw
Armor - None

Cait Sith - Lv 27
HP - 1460 MP - 194
Str - 38 | Dex - 28 | Vit - 38 | Mag - 51 | Spr - 43 | Luck - 21
Atk - 74/100% | Defense - 72/11% | Mg. Atk - 51 | Mg. Def - 43/0%

Limits - Dice

Equipment - Yellow M-phone, Silver Armlet
Materia Equipped
Weapon - None
Armor - None

Materia Levels:
Ice - Lv 2
Restore - Lv 2 x2
Poison - Lv 1
Earth - Lv 2
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 2 x2
Seal - Lv 1
Revive - Lv 1
Transform - Lv 1 x2

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 9/24 (Frog Song, L4 Suicide, White Wind, Big Guard, Flame Thrower, Laser, Matra Magic, Beta, Aqualung)
Enemy Skill - 9/24 (Frog Song, L4 Suicide, White Wind, Big Guard, Flame Thrower, Laser, Matra Magic, Beta, Aqualung)
Throw - Lv 1
Manipulate - Lv 1

Cover - Lv 2
Long Range - Lv 1
Chocobo Lure - Lv 2

Elemental - Lv 1
All - Lv 3
All - Lv 3

Choco/Mog - Lv 2
Shiva - Lv 2
Ifrit - Lv 2
Ramuh - Lv 1

Status & Notes:

Another non-plot advancement day, but still got a lot of stuff done. Since I got the buggy, I went ALL the way back to Midgar and fixed up Enemy Skill Materia #2 to have all the same skills as the first one, so that's good. Also, I went over across the river and picked up the Mythril. Now all I need is to get the Tiny Bronco and I can get Great Gospel for Aeris, so I'm very happy about that.

So, now, today (if I actually have any play time, I very well may not) will be a plot advancement day as we head over to Cosmo Canyon and beyond... lets see how it goes!!!

Also, wishing everyone a happy new year!

Monday, December 30, 2013

Day #234 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 15:05
Total Play Time - 446:54
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Gold Saucer (just got the buggy)
Stuff Did Today: Finished my Limit Break grinding, went through the Corel reactor, went to Blame Barrett town... aka Corel, went to the Gold Saucer to chase Sephiroth... but he escaped while I was listening to the awesome Gold Saucer music, then got sent to prison, where I had to kill Barrett's old friend Dyne, won a chocobo race to escape from prison and got a buggy for my troubles

Current Setup:

Cloud - Lv 29
HP - 1231 MP - 261
Str - 44 | Dex - 29 | Vit - 53 | Mag - 63 | Spr - 46 | Luck - 22
Atk - 80/100% | Defense - 80/10% | Mg. Atk - 63 | Mg. Def - 46/0%

Limits - Braver, Cross-Slash, Blade Beam, Climhazzard, Meteorain, Finishing Blow

Equipment - Force Stealer, Carbon Bangle, Protect Vest
Materia Equipped
Weapon -  Restore, Revive, Shiva
Armor - Fire=Elemental, Ice

Aeris - Lv 29
HP - 1183 MP - 272
Str - 34 | Dex - 28 | Vit - 42 | Mag - 66 | Spr - 59 | Luck - 22
Atk - 62/100% | Defense - 69/10% | Mg. Atk - 66 | Mg. Def - 59/0%

Limits - Healing Wind, Seal Evil, Breath of the Earth, Fury Brand, Planet Protector, Pulse of Life

Equipment - Wizard Staff, Carbon Bangle, Talisman
Materia Equipped
Weapon  - Earth, Cover, Choco/Mog
Armor - Restore = All, Heal

Barrett - Lv 24
HP - 1129 MP - 167
Str - 39 | Dex - 24 | Vit - 44 | Mag - 42 | Spr - 35 | Luck - 21
Atk - 69/100% | Defense - 71/9% | Mg. Atk - 42 | Mg. Def - 35/0%

Limits - Big Shot, Mindblow

Equipment - W Machine Gun, Carbon Bangle
Materia Equipped
Weapon -  All, Fire, Ifrit
Armor - Enemy Skill(5/24), Long Range, Steal

Other Party Members:

Red XIII - Lv 29
HP - 1484 MP - 215
Str - 47 | Dex - 40 | Vit - 44 | Mag - 48 | Spr - 42 | Luck - 22
Atk - 84/100% | Defense - 71/13% | Mg. Atk - 48 | Mg. Def - 40/0%

Limits - Sled Fang, Lunatic High, Blood Fang, Stardust Ray, Howling Moon

Equipment - Magic Comb, Carbon Bangle, Star Pendant
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 24
HP - 997 MP - 170
Str - 49 | Dex - 28 | Vit - 36 | Mag - 43 | Spr - 38 | Luck - 22
Atk - 76/106% | Defense - 63/10% | Mg. Atk - 43 | Mg. Def - 38/0%

Equipment - Motor Drive, Carbon Bangle, Power Wrist
Materia Equipped
Weapon - None
Armor - None

Limits - Beat Rush, Somersault

Yuffie - Lv 24
HP - 955 MP - 165
Str - 36 | Dex - 34 | Vit - 38 | Mag - 47 | Spr - 34 | Luck - 23
Atk - 66/103% | Defense - 65/11% | Mg. Atk - 47 | Mg. Def - 34/0%

Limits - Greased Lightning

Equipment - Wind Slash, Carbon Bangle
Materia Equipped
Weapon - Throw
Armor - None

Cait Sith - Lv 26
HP - 1396 MP - 185
Str - 38 | Dex - 26 | Vit - 38 | Mag - 51 | Spr - 42 | Luck - 21
Atk - 74/100% | Defense - 72/10% | Mg. Atk - 51 | Mg. Def - 42/0%

Limits - Dice

Equipment - Yellow M-phone, Silver Armlet
Materia Equipped
Weapon - None
Armor - None


Materia Levels:
Ice - Lv 1
Restore - Lv 2 x2
Poison - Lv 1
Earth - Lv 2
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 2 x2
Seal - Lv 1
Revive - Lv 1
Transform - Lv 1 x2

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 5/24 (Flame Thrower, Laser, Matra Magic, Lv 4 Suicide, Beta)
Enemy Skill - 2/24 (Laser, Matra Magic)
Throw - Lv 1
Manipulate - Lv 1

Cover - Lv 2
Long Range - Lv 1
Chocobo Lure - Lv 2

Elemental - Lv 1
All - Lv 3
All - Lv 2

Choco/Mog - Lv 2
Shiva - Lv 2
Ifrit - Lv 2
Ramuh - Lv 1

Status & Notes:

Yay, plot advancement finally. So, yes, once again we are moving through the game, and we have the buggy, our first vehicle of FF VII. This means we can go do stuff!!!! So, first, we are going to go get Grand Gospel... I've never seen it or used it, so that will be fun. Next, we have some more Enemy Skills to learn, including some good ones like White Wind and Big Guard, so we'll go do that, and then finally we'll get on with the plot.

So, yeah, that's our plan for the day, let's see how it goes!

Sunday, December 29, 2013

Day #233 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 13:07
Total Play Time - 444:56
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Costa Del Sol... heading towards Mt. Corel
Stuff Did Today: More Limit Break grinding... almost done...

Current Setup:

Cloud - Lv 28
HP - 1163 MP - 243
Str - 45 | Dex - 29 | Vit - 52 | Mag - 59 | Spr - 46 | Luck - 22
Atk - 81/100% | Defense - 79/10% | Mg. Atk - 59 | Mg. Def - 46/0%

Limits - Braver, Cross-Slash, Blade Beam, Climhazzard, Meteorain

Equipment - Force Stealer, Carbon Bangle, Protect Vest
Materia Equipped
Weapon -  Restore, Revive, Shiva
Armor - Fire=Elemental, Enemy Skill

Aeris - Lv 27
HP - 1093 MP - 251
Str - 33 | Dex - 27 | Vit - 40 | Mag - 62 | Spr - 56 | Luck - 22
Atk - 65/100% | Defense - 67/9% | Mg. Atk - 62 | Mg. Def - 56/0%

Limits - Healing Wind, Seal Evil, Breath of the Earth, Fury Brand, Planet Protector, Pulse of Life

Equipment - Striking Staff, Carbon Bangle, Talisman
Materia Equipped
Weapon  - Restore=All, Choco/Mog, Cover
Armor - Earth = All, Heal

Red XIII - Lv 27
HP - 1276 MP - 205
Str - 43 | Dex - 40 | Vit - 42 | Mag - 49 | Spr - 40 | Luck - 23
Atk - 80/100% | Defense - 69/13% | Mg. Atk - 49 | Mg. Def - 40/0%

Limits - Sled Fang, Lunatic High, Blood Fang, Stardust Ray, Howling Moon

Equipment - Magic Comb, Carbon Bangle, Star Pendant
Materia Equipped
Weapon - Fire, Ifrit, Steal
Armor - Chocobo Lure, Long Range, Seal

Other Party Members:

Barrett - Lv 22
HP - 988 MP - 145
Str - 40 | Dex - 22 | Vit - 38 | Mag - 36 | Spr - 32 | Luck - 21
Atk - 63/98% | Defense - 65/8% | Mg. Atk - 36 | Mg. Def - 32/0%

Limits - Big Shot

Equipment - Cannon Ball, Carbon Bangle
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 22
HP - 844 MP - 150
Str - 36 | Dex - 27 | Vit - 34 | Mag - 41 | Spr - 36 | Luck - 22
Atk - 63/106% | Defense - 61/9% | Mg. Atk - 41 | Mg. Def - 36/0%

Equipment - Motor Drive, Carbon Bangle
Materia Equipped
Weapon - None
Armor - None

Limits - Beat Rush

Yuffie - Lv 23
HP - 904 MP - 160
Str - 36 | Dex - 33 | Vit - 36 | Mag - 44 | Spr - 33 | Luck - 23
Atk - 66/103% | Defense - 63/11% | Mg. Atk - 44 | Mg. Def - 33/0%

Limits - Greased Lightning

Equipment - Wind Slash, Carbon Bangle
Materia Equipped
Weapon - Throw
Armor - None

Materia Levels:
Ice - Lv 1
Restore - Lv 2 x2
Poison - Lv 1
Earth - Lv 1
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 2 x2
Seal - Lv 1
Revive - Lv 1

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 4/24 (Flame Thrower, Matra Magic, Lv 4 Suicide, Beta)
Enemy Skill - 0/24
Throw - Lv 1

Cover - Lv 2
Long Range - Lv 1
Chocobo Lure - Lv 2

Elemental - Lv 1
All - Lv 2 x2

Choco/Mog - Lv 2
Shiva - Lv 2
Ifrit - Lv 2

Status & Notes:

Hi, I'm Jason, and I'm a grindaholic... so, yeah... ya know, Meteorain... that takes a long time to learn... yikes... so, yeah I'm not going to be crazy enough to learn EVERYONE'S limit breaks right now... I am going to do everyone's as we go along now though. My current plan is to learn Cloud and Red XIII's final limit breaks and then move on, and I'll replace Red XIII with someone else to learn their limit breaks with the help of Aeris... just let that person get all the kills, etc. Should be pretty easy... especially with my insane levels.

Let's see how it goes...

Saturday, December 28, 2013

Day #232 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 11:14
Total Play Time - 443:03
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Costa Del Sol... heading towards Mt. Corel
Stuff Did Today: Did alot of grinding... why you ask? Well, I'll cover that down in notes...

Current Setup:

Cloud - Lv 23
HP - 915 MP - 194
Str - 38 | Dex - 24 | Vit - 44 | Mag - 53 | Spr - 40 | Luck - 21
Atk - 74/100% | Defense - 71/9% | Mg. Atk - 53 | Mg. Def - 40/0%

Limits - Braver, Cross-Slash, Blade Beam

Equipment - Force Stealer, Carbon Bangle, Protect Vest
Materia Equipped
Weapon - Enemy Skill, Revive Shiva
Armor - Fire=Ellemental, Sense

Aeris - Lv 22
HP - 549 MP - 164
Str - 28 | Dex - 24 | Vit - 32 | Mag - 53 | Spr - 49 | Luck - 20
Atk - 60/100% | Defense - 59/9% | Mg. Atk - 53 | Mg. Def - 49/0%

Limits - Healing Wind, Seal Evil, Breath of the Earth, Fury Brand, Planet Protector, Pulse of Life

Equipment - Striking Staff, Carbon Bangle, Talisman
Materia Equipped
Weapon  - Restore=All, Choco/Mog, Cover
Armor - Earth = All, Heal

Red XIII - Lv 23
HP - 967 MP - 173
Str - 35 | Dex - 36 | Vit - 37 | Mag - 42 | Spr - 35 | Luck - 22
Atk - 72/100% | Defense - 64/12% | Mg. Atk - 42 | Mg. Def - 35/0%

Limits - Sled Fang, Lunatic High, Blood Fang

Equipment - Magic Comb, Carbon Bangle, Star Pendant
Materia Equipped
Weapon - Fire, Ifrit, Steal
Armor - Chocobo Lure, Long Range, Seal

Other Party Members:

Barrett - Lv 19
HP - 851 MP - 125
Str - 36 | Dex - 20 | Vit - 36 | Mag - 34 | Spr - 28 | Luck - 21
Atk - 59/98% | Defense - 63/8% | Mg. Atk - 34 | Mg. Def - 28/0%

Limits - Big Shot

Equipment - Cannon Ball, Carbon Bangle
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 19
HP - 701 MP - 129
Str - 30 | Dex - 24 | Vit - 32 | Mag - 38 | Spr - 30 | Luck - 21
Atk - 57/106% | Defense - 59/9% | Mg. Atk - 38 | Mg. Def - 30/0%

Equipment - Motor Drive, Carbon Bangle
Materia Equipped
Weapon - None
Armor - None

Limits - Beat Rush

Yuffie - Lv 20
HP - 722 MP - 136
Str - 33 | Dex - 28 | Vit - 33 | Mag - 42 | Spr - 30 | Luck - 23
Atk - 63/103% | Defense - 60/10% | Mg. Atk - 42 | Mg. Def - 30/0%

Limits - Greased Lightning

Equipment - Wind Slash, Carbon Bangle
Materia Equipped
Weapon - Throw
Armor - None

Materia Levels:
Ice - Lv 1
Restore - Lv 1 x2
Poison - Lv 1
Earth - Lv 1
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 2 x2
Seal - Lv 1
Revive - Lv 1

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 4/24 (Flame Thrower, Matra Magic, Lv 4 Suicide, Beta)
Enemy Skill - 0/24
Throw - Lv 1

Cover - Lv 2
Long Range - Lv 1
Chocobo Lure - Lv 1

Elemental - Lv 1
All - Lv 2
All - Lv 1

Choco/Mog - Lv 1
Shiva - Lv 1
Ifrit - Lv 1

Status & Notes:

This is a little better I suppose... anyway, what I am doing right now is taking some time to level up my limit breaks... this is a good spot in the game to do it because on the beach of Costa Del Sol you can pretty much always get into a fight where you can get 4-5 kills at a time, and with any sort of decent multi-target spell this is pretty easy. Also with a cover level 2 materia, you can get your gauge up pretty quickly. So, I'm just biting the bullet and doing all of this grinding now... also, I've never in my playthroughs of this gotten to see Grand Gospel, and as you can see I've already fulfilled the prerequisites, I just need to go get it once I get there, so that is pretty cool.

That being said, my goal for the day is to finish the grinding on pretty much everyone if I can... will take a bit, but will be worth it in the end I do believe. Let's see how it goes...

Friday, December 27, 2013

Day #231 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 9:18
Total Play Time - 441:07
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Costa Del Sol
Stuff Did Today: Went into Junan Harbor, beat up a big... something, jumped from a dolphin to the top of a tower, because for some reason only the bottom was electrocuted. Unintentionally infiltrated Soldier and marched in a parade, destroying the television ratings. Then, did some gun tricks, boarded a cargo ship to head to Costa Del Sol... except Sephiroth was on there, and he can go through floors and stuff... fought the first Jenova file type... yeah, that about covers it.

Current Setup:

Cloud - Lv 19
HP - 717 MP - 149
Str - 33 | Dex - 22 | Vit - 43 | Mag - 45 | Spr - 34 | Luck - 20
Atk - 69/100% | Defense - 61/8% | Mg. Atk - 45 | Mg. Def - 34/0%

Equipment - Force Stealer, Mythril Armor, Protect Vest
Materia Equipped
Weapon - Long Range, Cover, Shiva
Armor - Fire=Ellemental

Aeris - Lv 18
HP - 549 MP - 164
Str - 23 | Dex - 19 | Vit - 28 | Mag - 49 | Spr - 46 | Luck - 19
Atk - 55/100% | Defense - 46/7% | Mg. Atk - 49 | Mg. Def - 46/0%

Equipment - Striking Staff, Mythril Armlet, Talisman
Materia Equipped
Weapon  - Restore=All, Choco/Mog, Revive
Armor - Earth = All

Red XIII - Lv 19
HP - 787 MP - 137
Str - 31 | Dex - 31 | Vit - 31 | Mag - 38 | Spr - 29 | Luck - 21
Atk - 68/100% | Defense - 49/10% | Mg. Atk - 38 | Mg. Def - 29/0%

Equipment - Magic Comb, Mythril Armlet, Star Pendant
Materia Equipped
Weapon - Fire, Sense, Steal
Armor - Chocobo Lure, Enemy Skill

Other Party Members:

Barrett - Lv 16
HP - 712 MP - 106
Str - 30 | Dex - 18 | Vit - 33 | Mag - 30 | Spr - 26 | Luck - 19
Atk - 53/98% | Defense - 51/7% | Mg. Atk - 30 | Mg. Def - 26/0%

Equipment - Cannon Ball, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 16
HP - 606 MP - 110
Str - 28 | Dex - 21 | Vit - 28 | Mag - 31 | Spr - 27 | Luck - 20
Atk - 52/106% | Defense - 46/8% | Mg. Atk - 31 | Mg. Def - 27/0%

Equipment - Mythril Claw, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Yuffie - Lv 18
HP - 656 MP - 125
Str - 31 | Dex - 25 | Vit - 30 | Mag - 39 | Spr - 28 | Luck - 23
Atk - 61/103% | Defense - 57/9% | Mg. Atk - 39 | Mg. Def - 28/0%

Equipment - Wind Slash, Carbon Bangle
Materia Equipped
Weapon - Throw
Armor - None

Materia Levels:
Ice - Lv 1
Restore - Lv 1 x2
Poison - Lv 1
Earth - Lv 1
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 1 x2
Seal - Lv 1
Revive - Lv 1

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 4/24 (Flame Thrower, Matra Magic, Lv 4 Suicide, Beta)
Enemy Skill - 0/24
Throw - Lv 1

Cover - Lv 1
Long Range - Lv 1
Chocobo Lure - Lv 1

Elemental - Lv 1
All - Lv 1 x 2

Choco/Mog - Lv 1
Shiva - Lv 1
Ifrit - Lv 1

Status & Notes:

Okay, apparently I lied... this is not the normal hour to be posting these still... sigh... ah well. Anyway, bit more play time today. Advanced some plot and what not... good times. Anywho... would like to get to Gold Saucer today if all possible... not really much to say... some standard mini-games and what not today... march and follow button pushing. Whatever... let's just see how it goes...

Thursday, December 26, 2013

Day #230 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 7:56
Total Play Time - 439:45
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Junan Harbor
Stuff Did Today: Beat up the big Midgar snake, picked up the Choco/Mog summon and went and introduced myself at Fort Condor.

Current Setup:

Cloud - Lv 18
HP - 681 MP - 140
Str - 31 | Dex - 22 | Vit - 42 | Mag - 42 | Spr - 33 | Luck - 20
Atk - 54/98% | Defense - 60/8% | Mg. Atk - 42 | Mg. Def - 33/0%

Equipment - Mythril Saber, Mythril Armlet, Protect Vest
Materia Equipped
Weapon - Long Range, Cover, Restore
Armor - Fire=Ellemental

Aeris - Lv 16
HP - 521 MP - 137
Str - 21 | Dex - 18 | Vit - 27 | Mag - 41 | Spr - 43 | Luck - 19
Atk - 43/100% | Defense - 45/7% | Mg. Atk - 41 | Mg. Def - 43/0%

Equipment - Full Metal Staff, Mythril Armlet, Talisman
Materia Equipped
Weapon  - Poison, Heal, Choco/Mog
Armor - Earth = All

Red XIII - Lv 17
HP - 678 MP - 117
Str - 29 | Dex - 29 | Vit - 30 | Mag - 35 | Spr - 27 | Luck - 20
Atk - 66/100% | Defense - 48/10% | Mg. Atk - 35 | Mg. Def - 27/0%

Equipment - Magic Comb, Mythril Armlet, Star Pendant
Materia Equipped
Weapon - Fire, Sense, Steal
Armor - Chocobo Lure, Enemy Skill

Other Party Members:

Barrett - Lv 15
HP - 645 MP - 98
Str - 30 | Dex - 18 | Vit - 31 | Mag - 28 | Spr - 25 | Luck - 19
Atk - 53/98% | Defense - 49/7% | Mg. Atk - 28 | Mg. Def - 25/0%

Equipment - Cannon Ball, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 15
HP - 549 MP - 99
Str - 28 | Dex - 21 | Vit - 26 | Mag - 30 | Spr - 26 | Luck - 20
Atk - 52/106% | Defense - 44/8% | Mg. Atk - 30 | Mg. Def - 26/0%

Equipment - Metal Knuckle, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Yuffie - Lv 17
HP - 601 MP - 118
Str - 29 | Dex - 25 | Vit - 28 | Mag - 36 | Spr - 28 | Luck - 23
Atk - 52/100% | Defense - 55/9% | Mg. Atk - 36 | Mg. Def - 28/0%

Equipment - 4-point Shuriken, Carbon Bangle
Materia Equipped
Weapon - Throw
Armor - None

Materia Levels:
Ice - Lv 1
Restore - Lv 1
Poison - Lv 1
Earth - Lv 1
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 1 x2

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 4/24 (Flame Thrower, Matra Magic, Lv 4 Suicide, Beta)
Throw - Lv 1

Cover - Lv 1
Long Range - Lv 1

Elemental - Lv 1
All - Lv 1

Choco/Mog - Lv 1

Status & Notes:

Tomorrow!!! By tomorrow I will A) get to post these recaps at a normal hour... but maybe get a little more play time in as well.

Started Fort Condor, which honestly is something I've never really spent much time doing in this game... now this side game is really... really... dated... I mean, this is the true beginnings of polygon graphics here. That being said, it also is kind of a cruddy Strategy game. But that said , it really is just supposed to be a bit of a gil sink... and I will be trying to go do as many of the battles as I can.... ugh...

Oh yeal, also, as you can see I've made the first half of the game incredibly simple by learning Beta now... the key of course is to have Fire paired with All on the armor of the person equipped with the Enemy Skill materia... there, you can now try it yourself.

So, today, will be another low play time day... but like I said, after this, I think we're going to be moving quickly... for a few days at least. Let's just see how it goes...

Wednesday, December 25, 2013

Day #229 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 7:17
Total Play Time - 439:06
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Junan Harbor
Stuff Did Today: Went through the Mythril Mines.
Current Setup:

Cloud - Lv 18
HP - 681 MP - 140
Str - 31 | Dex - 22 | Vit - 42 | Mag - 42 | Spr - 33 | Luck - 20
Atk - 54/98% | Defense - 60/8% | Mg. Atk - 42 | Mg. Def - 33/0%

Equipment - Mythril Saber, Mythril Armlet, Protect Vest
Materia Equipped
Weapon - Long Range, Cover, Restore
Armor - Fire=Ellemental

Aeris - Lv 16
HP - 521 MP - 137
Str - 20 | Dex - 18 | Vit - 27 | Mag - 41 | Spr - 43 | Luck - 19
Atk - 42/100% | Defense - 45/7% | Mg. Atk - 41 | Mg. Def - 43/0%

Equipment - Full Metal Staff, Mythril Armlet, Talisman
Materia Equipped
Weapon  - Poison, Heal, Earth
Armor - Lightning = All

Red XIII - Lv 17
HP - 678 MP - 117
Str - 29 | Dex - 29 | Vit - 30 | Mag - 37 | Spr - 27 | Luck - 20
Atk - 53/100% | Defense - 48/10% | Mg. Atk - 37 | Mg. Def - 27/0%

Equipment - Mythril Clip, Mythril Armlet, Star Pendant
Materia Equipped
Weapon - Fire, Sense, Steal
Armor - Fire, Enemy Skill

Other Party Members:

Barrett - Lv 15
HP - 645 MP - 98
Str - 30 | Dex - 18 | Vit - 31 | Mag - 28 | Spr - 25 | Luck - 19
Atk - 53/98% | Defense - 49/7% | Mg. Atk - 28 | Mg. Def - 25/0%

Equipment - Cannon Ball, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 15
HP - 549 MP - 99
Str - 28 | Dex - 21 | Vit - 26 | Mag - 30 | Spr - 26 | Luck - 20
Atk - 52/106% | Defense - 44/8% | Mg. Atk - 30 | Mg. Def - 26/0%

Equipment - Metal Knuckle, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 17
HP - 601 MP - 118
Str - 29 | Dex - 25 | Vit - 28 | Mag - 36 | Spr - 28 | Luck - 23
Atk - 52/100% | Defense - 55/9% | Mg. Atk - 36 | Mg. Def - 28/0%

Equipment - 4-point Shuriken, Carbon Bangle
Materia Equipped
Weapon - Throw
Armor - None

Materia Levels:
Ice - Lv 1
Restore - Lv 1
Poison - Lv 1
Earth - Lv 1
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 1 x2

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 3/24 (Flame Thrower, Matra Magic, Lv 4 Suicide)
Throw - Lv 1

Cover - Lv 1
Long Range - Lv 1

Elemental - Lv 1
All - Lv 1

Status & Notes:

Merry Christmas all, did have a bit of time to get this up today, though honestly, not too much time. So, I've decided on what I am going to do next. You see, as I was going through, I missed Choco/Mog. So, I've decied to go back and get it. Doing so of course means I have to fight the Midgar Zolom... which of course means I can learn Beta! So... that's what I'm going to do...

Goal for today... get Beta and try and get ChocoMog... lets see how it goes

Tuesday, December 24, 2013

Day #228 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 6:40
Total Play Time - 438:29
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Chocobo Ranch
Stuff Did Today: Grinded up some... that's really about it
Current Setup:

Cloud - Lv 16
HP - 589 MP - 124
Str - 29 | Dex - 19 | Vit - 38 | Mag - 40 | Spr - 31 | Luck - 20
Atk - 52/98% | Defense - 56/7% | Mg. Atk - 40 | Mg. Def - 31/0%

Equipment - Mythril Saber, Mythril Armlet, Protect Vest
Materia Equipped
Weapon - Ice = Elemental, Sense
Armor - Cover, Restore

Aeris - Lv 14
HP - 446 MP - 124
Str - 19 | Dex - 15 | Vit - 24 | Mag - 37 | Spr - 41 | Luck - 19
Atk - 41/100% | Defense - 42/6% | Mg. Atk - 37 | Mg. Def - 41/0%

Equipment - Full Metal Staff, Mythril Armlet, Talisman
Materia Equipped
Weapon  - Poison, Heal, Earth
Armor - Lightning = All

Red XIII - Lv 16
HP - 617 MP - 117
Str - 27 | Dex - 28 | Vit - 29 | Mag - 38 | Spr - 27 | Luck - 18
Atk - 51/100% | Defense - 47/10% | Mg. Atk - 38 | Mg. Def - 27/0%

Equipment - Mythril Clip, Mythril Armlet, Star Pendant
Materia Equipped
Weapon - Fire, Sense, Steal
Armor - Fire, Enemy Skill

Other Party Members:

Barrett - Lv 14
HP - 605 MP - 87
Str - 30 | Dex - 17 | Vit - 29 | Mag - 26 | Spr - 23 | Luck - 19
Atk - 53/98% | Defense - 47/7% | Mg. Atk - 26 | Mg. Def - 23/0%

Equipment - Cannon Ball, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 14
HP - 527 MP - 97
Str - 27 | Dex - 20 | Vit - 24 | Mag - 27 | Spr - 23 | Luck - 20
Atk - 51/106% | Defense - 42/8% | Mg. Atk - 27 | Mg. Def - 23/0%

Equipment - Metal Knuckle, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Materia Levels:
Ice - Lv 1
Restore - Lv 1
Poison - Lv 1
Earth - Lv 1
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 1 x2

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 2/24 (Matra Magic, Lv 4 Suicide)

Cover - Lv 1

Elemental - Lv 1
All - Lv 1

Status & Notes:

Yeah, not much play time today. Went and saw the LotR prequel Part 2 last night... I'm sure it had some kind of vague resemblance to the Hobbit... maybe... anyway. Just did some grinding to have some gil on hand and maybe get a little closer to unlocking level 2 limit breaks. Also, learned my first couple enemy skills... yay!

So, goals for today are pretty much the same... though, again, won't have much play time today... or tomorrow... or... yeah, holiday season is way too busy... ugh... let's just see how it goes...

Monday, December 23, 2013

Day #227 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 6:06
Total Play Time - 437:55
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Chocobo Ranch
Stuff Did Today: Listened to alot of backstory on Cloud and Sephiroth, learned about Jenova, and why we have to go do what we have to go do... (kill Sephiroth)

Current Setup:

Cloud - Lv 14
HP - 513 MP - 107
Str - 26 | Dex - 16 | Vit - 36 | Mag - 36 | Spr - 28 | Luck - 20
Atk - 49/98% | Defense - 54/7% | Mg. Atk - 36 | Mg. Def - 28/0%

Equipment - Mythril Saber, Mythril Armlet, Protect Vest
Materia Equipped
Weapon - Ice = Elemental, Sense
Armor - Cover, Restore

Aeris - Lv 12
HP - 357 MP - 101
Str - 19 | Dex - 15 | Vit - 22 | Mag - 36 | Spr - 37 | Luck - 18
Atk - 41/100% | Defense - 40/6% | Mg. Atk - 36 | Mg. Def - 37/0%

Equipment - Full Metal Staff, Mythril Armlet, Talisman
Materia Equipped
Weapon  - Poison, Heal, Earth
Armor - Lightning = All

Red XIII - Lv 14
HP - 561 MP - 100
Str - 24 | Dex - 27 | Vit - 26 | Mag - 34 | Spr - 25 | Luck - 18
Atk - 48/100% | Defense - 44/9% | Mg. Atk - 34 | Mg. Def - 25/0%

Equipment - Mythril Clip, Mythril Armlet, Star Pendant
Materia Equipped
Weapon - Fire, Sense, Steal
Armor - Fire, Enemy Skill

Other Party Members:

Barrett - Lv 13
HP - 565 MP - 86
Str - 30 | Dex - 17 | Vit - 27 | Mag - 25 | Spr - 21 | Luck - 18
Atk - 47/98% | Defense - 45/7% | Mg. Atk - 25 | Mg. Def - 21/0%

Equipment - Assault Gun, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Tifa - Lv 13
HP - 493 MP - 86
Str - 25 | Dex - 19 | Vit - 21 | Mag - 25 | Spr - 22 | Luck - 20
Atk - 43/102% | Defense - 39/7% | Mg. Atk - 25 | Mg. Def - 22/0%

Equipment - Metal Knuckle, Mythril Armlet
Materia Equipped
Weapon - None
Armor - None

Materia Levels:
Ice - Lv 1
Restore - Lv 1
Poison - Lv 1
Earth - Lv 1
Lightning - Lv 1
Heal - Lv 1
Fire - Lv 1 x2

Sense - Lv 1 x2
Steal - Lv 1
Enemy Skill - 0/24

Cover - Lv 1

Elemental - Lv 1
All - Lv 1

Status & Notes:

Phew, through all of it, and we can finally play some game!!! Honestly, from this point on I really, really like this game. The first 6 hours or so though are just such a chore to go through. I just don't like it when you feel so constricted and don't get to really play around with anything at all. The choice to make the first 45 minutes in the overworld be completely filled with long backstory just compounds the mess.

So, now we move on... the first goal of course is to get Yuffie, and generally just get as much done as I can... that's all there really is to say for today, let's see how it goes!

Sunday, December 22, 2013

Day #226 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 5:15
Total Play Time - 437:04
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Midgar Area... heading to Kalm
Stuff Did Today: Made it up to the top of the Shinra building... rescued Aeris... got captured by the Turks, got freed, met Rufus, escaped from Midgar

Current Setup:

Cloud - Lv 14
HP - 513 MP - 107
Str - 26 | Dex - 16 | Vit - 36 | Mag - 34 | Spr - 28 | Luck - 20
Atk - 44/96% | Defense - 54/7% | Mg. Atk - 34 | Mg. Def - 28/0%

Equipment - Buster Sword, Mythril Armlet, Protect Vest
Materia Equipped - Cover, Restore, Ice=Elemental

Aeris - Lv 12
HP - 380 MP - 95
Str - 22 | Dex - 15 | Vit - 22 | Mag - 32 | Spr - 37 | Luck - 18
Atk - 38/100% | Defense - 40/6% | Mg. Atk - 32 | Mg. Def - 37/0%

Equipment - Mythril Rod, Mythril Armlet, Talisman
Materia Equipped - Enemy Skill, Sense, Bolt=All

Red XIII - Lv 14
HP - 561 MP - 100
Str - 24 | Dex - 25 | Vit - 26 | Mag - 34 | Spr - 25 | Luck - 18
Atk - 48/100% | Defense - 44/9% | Mg. Atk - 34 | Mg. Def - 25/0%

Equipment - Mythril Clip, Mythril Armlet, Star Pendant
Materia Equipped - Fire, Fire

Materia Levels:
Fire - Lv 1 x 2
Lightning - Lv 1
Ice - Lv 1
Restore - Lv 1
Cover - Lv 1
Steal - Lv 1
Sense - Lv 1 x 2
Elemental - Lv 1
All - Lv 1
Enemy Skill - 0/24

Status & Notes:

Keeping this quick today. Been a long day, like I said, my holidays have already begun and we have a lot of family here at our house, so it has been kind of crazy. Would also like to start getting some playing time in. So, its on to watching stuff at Kalm... which is just what I want to do after FINALLY getting onto the world map... but at least then its all out of the way I guess... at least that is what I am going to tell myself right now... seriously this is the only exposition I've ever heard of that requires a save point in the middle of it... sigh, I really should get started on this... okay, lets see how this goes...

Saturday, December 21, 2013

Day #225 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 4:12
Total Play Time - 436:01
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Shinra Bldg. 67f
Stuff Did Today: Learned about Aeris's past, climbed up to the upper plate using many batteries. Infilitrated the Shinra bldg climbing many stairs. Solved some puzzles in the tower... met Hojo...

Current Setup:

Cloud - Lv 13
HP - 461 MP - 106
Str - 25 | Dex - 16 | Vit - 26 | Mag - 33 | Spr - 26 | Luck - 20
Atk - 43/96% | Defense - 44/7% | Mg. Atk - 33 | Mg. Def - 26/0%

Equipment - Buster Sword, Mythril Armlet
Materia Equipped - Cover, Restore, Ice=Elemental

Tifa - Lv 12
HP - 436 MP - 85
Str - 24 | Dex - 20 | Vit - 20 | Mag - 24 | Spr - 22 | Luck - 20
Atk - 42/102% | Defense - 38/8% | Mg. Atk - 24 | Mg. Def - 22/0%

Equipment - Metal Knuckle, Mythril Armlet
Materia Equipped - Steal, Sense

Barrett - Lv 12
HP - 498 MP - 80
Str - 28 | Dex - 16 | Vit - 25 | Mag - 24 | Spr - 20 | Luck - 18
Atk - 45/98% | Defense - 43/7% | Mg. Atk - 24 | Mg. Def - 20/0%

Equipment - Assault Gun, Mythril Armlet
Materia Equipped - None

Materia Levels:
Fire - Lv 1
Lightning - Lv 1
Ice - Lv 1
Restore - Lv 1
Cover - Lv 1
Steal - Lv 1
Sense - Lv 1
Elemental - Lv 1

Status & Notes:

Well, did NOT make it out of Midgar today... though I am relatively close. There is no greater bane to trying to get through a game than holiday preparation. Ugh... I'm pretty sure its alright though... after all we still have 12 and 1/2 weeks until Final Fantasy X/X2 comes out, and I don't want to be left with too much spare time in between games... yeah I'd fill it somehow... but still. It's going to be interesting to see how close I get to being able to start the game that day.

Anyway, not too much to say about the game today. Was hoping to be out of Midgar so I could talk about Calm but obviously that didn't happen. I also didn't realize that this game was also released on steam earlier this year. All it did though was add easy mode and achievements... neither of which I am overly interested... I'm certainly considering Final Fantasy VIII on steam though... really just for Chocobo World... I'll get more into that later...

So, anyway, the next few days will be real interesting to see how much I actually get to play. My holidays are for all intent and purpose in full swing, and my schedule is pretty packed, but I should be able to get some play time in here and there. We'll just see how it goes...

Friday, December 20, 2013

Day #224 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 3:01
Total Play Time - 434:50
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Post Sector 7 Slum Crushing
Stuff Did Today: Made it to the market... cross-dressed to retreive information and rescue Tifa, made it back to the hideout. Failed to prevent Shinra from crushing the Sector 7 Slums+

Current Setup:

Cloud - Lv 12
HP - 435 MP - 91
Str - 25 | Dex - 16 | Vit - 26 | Mag - 30 | Spr - 24 | Luck - 19
Atk - 43/96% | Defense - 40/6% | Mg. Atk - 30 | Mg. Def - 24/0%

Equipment - Buster Sword, Titan Bangle
Materia Equipped - Cover, Restore

Tifa - Lv 11
HP - 395 MP - 74
Str - 23 | Dex - 19 | Vit - 20 | Mag - 22 | Spr - 20 | Luck - 20
Atk - 41/102% | Defense - 34/6% | Mg. Atk - 22 | Mg. Def - 20/0%

Equipment - Metal Knuckle, Titan Bangle
Materia Equipped - Steal, Sense

Barrett - Lv 11
HP - 431 MP - 71
Str - 28 | Dex - 15 | Vit - 25 | Mag - 23 | Spr - 19 | Luck - 18
Atk - 45/98% | Defense - 35/3% | Mg. Atk - 23 | Mg. Def - 19/0%

Equipment - Assault Gun, Iron Bangle
Materia Equipped - None

Materia Levels:
Fire - Lv 1
Lightning - Lv 1
Ice - Lv 1
Restore - Lv 1
Cover - Lv 1
Steal - Lv 1
Sense - Lv 1

Status & Notes:

One thing I like about this game and its evolution from the previous Final Fantasies is how it really melded in some of the mini-games into the plot. Sure, there were examples before this. The Opera House and Locke's South Figaro mission from Final Fantasy VI to name a couple, but I remember many more instances here. Also, as we'll get into later in the game, a lot of the minigames are just that much more robust and a good distraction when you want to step away from the main game for a bit.

Of course, that being said, I am still stuck in Midgar... though I'm making progress. I would like today to get out of Midgar... and make it to  *shudder* Calm... */shudder* Oh, the insane amount of plot that has to get covered there before we can actually start going through the world... we'll touch more on that tomorrow hopefully...

So, yeah, on a separate side note... it is EXTREMELY nice to be able to get the setup done in like 3 minutes... it was taking me 30 minutes + per day by the end of tactics. At least in the other tactics games there are FAR less people I'll be keeping in my party... but we've got a bit before that. Let's see how it goes

Thursday, December 19, 2013

Day #223 Recap (Final Fantasy VII)

Current Game: Final Fantasy VII

Current Play Time: 1:47
Total Play Time - 433:36
Current Game Overs - 0
Total Game Overs: 44

Where I Currently Am: Heading from Aeris's House to Sector 7
Stuff Did Today: Took out a couple of Mako reactors ... agreed to be Aeris's bodyguard.

Current Setup:

Cloud - Lv 10
HP - 359 MP - 75
 Str - 22 | Dex - 14 | Vit - 24 | Mag - 30 | Spr - 22 | Luck - 18
Atk - 40/96% | Defense - 37/5% | Mg. Def - 22/0%

Equipment - Buster Sword, Titan Bangle
Materia Equipped - Lightning, Ice, Cover

Materia Levels:
Lightning - Lv 1
Ice - Lv 1
Cover - Lv 1
Restore - Lv 1

Status & Notes:

Welcome to what is actually the most dated game in the entire thesis. That's right, all the earlier games have had numerous remakes, however, Final Fantasy VII has not had an update or remake in the 16 years since it has been released. This is mainly because this generation of games used kind of a hybrid technology which just isn't used anymore, so there is very little if any resources from the orignial game which would be able to be reused in a remake. It would literally have to be built from scratch, and it is a HUGE game.

I like Final Fantasy VII. It certainly is not my favorite one in the series though. Honestly, most of the reason why, are in these first few hours of the game. I never liked that you're stuck in Midgar for the first 4-5 hours of the game, and then I'll get to what happens directly after that. Yes, it works as kind of a very long tutorial, but I do believe this is the longest you go without a world map or its equivalent. I really do enjoy this game once you get into the world. We may be a few days away from that unfortunately.

It's actually been quite a while since I've done a playthrough of this game, so I'm definitely looking forward to it... lets see how it goes!

Wednesday, December 18, 2013

Final Fantasy Tactics Review

Final Fantasy Tactics is an offshoot of the main Final Fantasy series. Trading in its roots, for a standard but complex turn-based strategy RPG, in the spirit of such games as Ogre Battle. Does this game hold up to the test of time, or has it been left to the wayside. Let's find out.

The story of Final Fantasy Tactics is very complex. We start with a princess in the land of Ivalice being kidnapped, by who we find out very quickly is an old friend of our main protagonist Ramza. We then go through a flashback sequence where we learn how the two came up together. Ramza is of noble blood, whereas Delita, the friend, is a commoner. There are those in the kingdom who would like to see the nobility overthrown. This is spearheaded by the church of the kingdom who wishes to take power for themselves. Delita it seems is only too agreeable to go along with their plan. The plan involves collecting 12 stones, each corresponding to a sign of the zodiac with the power to turn their possessors into demons... and apparently power ancient technology. There is of course a greater evil, the Lord Folmarv who wishes to resurrect an ancient demon, the Seraph of Blood using these stones.

That's the main plot of the story, if I involved all of the subplots that really don't turn up going anywhere this could go on for pages. Suffice it to say, there is much political intrigue and figureheads and assassinations as we see Delita rising up in power and Ramza trying to figure everything out and collect the Zodiac stones.

One note I made about the story is its similarity in tone and content to Final Fantasy XII. Now this shouldn't be all that surprising considering the two share a world, but it still is just because of how much time there was between the two and how there really are no other Final Fantasy games that share this kind of tone. They do a really good job of showing what would seem to be a realistic medieval uprising... you know if everyone could cast magic and whatnot.

Now, let's go to game play. The gameplay is that of a standard turn-based strategy RPG. Most of the gameplay takes place in battles. You choose your party members, then are placed into a battlefield with a grid-based layout. Your characters can move based on their stats and attempt to clear out the battlefield of monsters. Your characters have both an experience and a job level. The job level affects how many job points a character gets when performing any kind of non-move action on their turn as well as unlocking new jobs. Each job has a number of abilites associated with it as well as a list of equipment that they are able to use. You spend the job points you earn in battle to learn these abilities, and you can combine these abilities into a set on your character. Each character can use the abilities associated with their current class, an ability set of another class of their choosing, a reaction ability, a support ability, and a move-based ability. The classes cover the range of what you would expect from a Final Fantasy title including Chemist, Black Mage, Summoner, Ninja, Dragoon, Samurai, etc. Also included are a few unique jobs not seen in other Final Fantasy games such as Mystic and Orator. The equipment in the game is divided into Weapon, Armor, Helmet, and Accessory. We'll get more into that later.

Now, as a strategy RPG, I would certainly consider this to be a Sandbox RPG, meaning alot of the fun is in learning new abilities and just playing around finding the best combinations and equipment, etc. So, to really analyze this game we have to go more indepth into the systems. Let's take a look at the base stats. Really, for a game of this type there are very few. We have HP/MP Move, Jump, Speed, Phys. Atk, Mag. Atk, and Evade. There are alot of different evade stats, but basically they are the same thing just coming from different places such as innate class evade, parry chance, shield, or accessory. The first thing that jumps out at you is that there is no defense in this game. Your defense is comprised of your HP which you get most of through your armor, and your evade. Now, this is a real problem, because as you get further in the game, you get more and more abilites which simply ignore evade. While useful early, and passingly later on, most of the dangerous attacks in the game really ignore evade completely, so what you're left with is an offensive heavy game in strategy. So, really we're going to look at the rest of the game through that lens.

Let's get into the skills you can learn. Each class has a real use in the game, even throughout the game. What you tend to do is focus on a skillset and then find a class that has an equipment set that compliments it well. Some classes have very useful skills but a limited equipment set. Some classes have not-so-useful skills but a very good equipment set. There are really very few skillsets that really compliment each other well. This is both nice because you can use that second ability set slot for a more specialized approach if needed, but also bad in the fact that it would be nice to see synergy. There are some skills that use a charge time to use, including most magic in the game. This means when a characters turn comes and you choose to cast a spell, it will be another few turns before the spell actually goes off. While this leads to some tactical decisions, such as, can I get someone in/out of range in time, etc. Most of the time, it is just incredibly frustrating, and you will find yourself gravitating away from these skills and towards instant cast ones as the game goes on.

There is a huge number of special characters in the game. Each of these carries their own base class which is unique to them. These include cameos from other Final Fantasy games such as Cloud and Balthier, as well as other favorites such as Cid (Orlandeau), Mustadio, etc. These characters' abilities become more and more powerful as you keep recruiting them through the end of the game and you usually have to do very little ability grinding them to make them some of the most powerful members of your team almost immediately upon recruitment. The problem with this of course is that by the end of the game you really have a huge, almost unmanageable roster if you like keeping everyone around. You are of course free to remove anyone from your team in-between battles.

Now, let's talk some more about equipment in the game. There are a number of ways of acquiring equipment. First, there are shops. You acquire money after each battle, and you can spend it on items and equipment upgrades in various shops in each town. Next, is stealing. Thief characters can steal items off of other humanoid npcs. This is doable throughout the game to get upgrades slightly earlier than you normally would, but doesn't become really useful until the very end of the game when you can start to get items not sold in shops. The next method is poaching. By equipping a certain ability, a character when killing a non-humanoid npc will collect its hide. You can then visit a special shop to purchase an item depending on what type of monster that was killed. There are a few really rare items you can get from this, but overall, its not worth the time. The next method is treasure hunting. Treasure hunting involves finding items strewn across the map. Most of the time you'll find common items, in a few special instances during optional content, you can find some of the best equipment in the game. Next, there's treasure chests. When anyone dies in the game, except for a few cases, a number will appear over their head. Generally, you have 3 turns where they can be revived, or they will disappear forever... yes that means you can permanently lose characters you've spent a lot of time levelling up. Once they do, they leave behind either a treasure chest containing an item, or a crystal which either restores HP/MP or allows the character to learn abilities that the passed on character had learned. Finally, there's catching. If you get your characters to REALLY high levels, we're talking in the 90s, you can encounter ninjas who will literally throw weapons at you. You can equip a certain reaction ability to allow you to catch these. Again, only really useful for VERY high level characters. So, after all this, you'll really find you'll do 99% of your item collecting in the shops...

Another odd system in the game is the fact that during all random battles, the levels of the monster scale with you. Yes, this game was made during the time of Final Fantasy VIII, so the same rules apply. Especially during the early parts of the game, before you have overpowered equipment and skills, you really want to keep your levels even, otherwise you're going to have some problems. I did say this was just for the random battles. The story battles are static in the game, so you can level up to help you with these if you are having trouble. However, the random battles are very numerous. You have a chance any time you move along the map on a non-town space to encounter one, and the rate is extremely high, between 30 and 50 percent I would say. Great if you're trying to grind, horrible if you're trying to get somewhere.

The final system I would like to talk about is the Errand system. Here, you send characters on a job for a certain number of days (1 day = 1 spot moved on the map) and when they return they get some gil, and some JP. You can also find special items which do nothing but show up in lore pages you can access in the menu. This is useful for getting abilities for jobs with very low innate speeds such as Arithmeticians. However, as I said the random encounter rate is so high, you can find yourself having to do 4 or 5 random battles just to finish one errand. It is very frustrating.

Now let's talk about the sidequests in the game. There are very few, and most of them only reward you with a new character to add to your bloated team. There are a few of interest, however, which are only access at the VERY end of the game, so they are basically post-game content. The first is Disorder in the order. In what appears to be a sidestory involving Agrias, it actually seems to be more of a tutorial in thieving. They allow the characters to never turn into crystals or treasure chests, so you have a lot of time to keep someone alive and resurrect other people to steal their equipment. This would've been a great sidequest way earlier in the game. The other is Midlight's Deep, a dungeon consisting of 10 levels that is completely dark and requires you to find the exit to the next level before clearing out all the monsters. On each level you can Treasure Hunt some very rare items including some of the best equipment in the game. The bottom level contains a hidden boss who carries the 13th Zodiac stone and can cast a hidden Summon spell. The fact of the matter is, at this point of the game, there's very little use for the extra equipment and the time spent to get everything is quite considerable. As you may or may not know, during my playthrough I did not get to go through Midlight's Deep, this is because I saved my game during the last sequence of story battles which does not allow you to return to the map at any point, including after you beat the game. A horrible programming decision.

The PSP remake of the game also includes a couple of multiplayer modes. There are special missions that can be undertaken by two teams and depending on how well you are able to do this you get treasure afterwards. The treasure from the final missions in the game is hands down the best equipment in the game. I did not get to try out any of these missions during my playthrough as it REQUIRES two people. Apparently the iOS version allows you to purchase these items after you beat the game (you mean you get to return to the map in that version?) to fix this. Also, there is a mode where two people can put their parties head-to-head to battle it out.

The graphics and music in the game are okay. The graphics have not really been updated since the Playstation days, and while graphics are not really the selling point of a strategy RPG there are a few hiccups. On boards with a lot of mountainous terrain, it can be difficult to move the camera where you want it to properly see a character or count spaces or basically do what you need to do. Also, the out of battle graphics are extremely primitive working completely out of menus. Some of the story is told through cutscenes which are very well done, I'll get to them more in a second. The music is what you would expect. Mostly good background noise for while you're making your next decision. Some of the boss battles have some nice dramatic music, but there are really only a couple of standout tracks.

In conclusion, Final Fantasy Tactics is a good game. It is extremely complex and very difficult, but well put together. My complain with the game is that for every real good point it has, there seems to be a bad to go along with it. There are a lot of mechanics which are very niche and limited in their use, and a lot of the core gameplay can be boiled down to figuring out the best ways to make your guys hit as hard as they can while moving as far as they can. That being said, the game is still a standard for tactical RPGs and does carry the feel of a Final Fantasy game very well. I'd be remiss if I did not include this. The fanbase for this game continues to this day with fans creating a mod that ups the already hard difficulty by many notches. I may give it a whirl one day if I ever feel I want to actually get a go through Midlight's Deep... we'll see. In the end, this game has certainly been passes by other franchises such as Fire Emblem and especially Disgaea, but like I said, it is a standard and is worth the playthrough, just make sure you have a lot of time.

Day #222 Recap (Final Fantasy Tactics Postgame?)

Current Game: In-Between Games

Current Play Time: 0:00
Total Play Time - 431:49
Current Game Overs - 15
Total Game Overs: 44

Where I Currently Am: Finished the Game...
Stuff Did Today: Went down to Orbonne Monastery... saved the world from Ultima, the High Seraph... and ruined my save file, by you know... saving as I went along.

Current Setup:

None

Status & Notes:

So... yeah, that happened. I did not realize that if you save anywhere along the final series of fights, your save file literally becomes meaningless... how stupid is this in a sandbox game?!?!? I mean wow... The point in being able to play around and build up your characters, but, nope... no way to get back to the map once you start in on the last series of battles... and this is a revision of the game, you think that would be something they could go in and fix if it was in issue in the PS1 version of the game.

So... the end result is... no Midlight's Deep for me. I'm not too broken up over this. It wasn't going to be the most difficult thing in the world. Would just be to pick up some rare items that would've helped me to get through those last series of fights. Yeah, I missed an optional boss... but really, its hard to even consider him a super boss. Sure he casts Zodiark and what not... but, eh...

So, what I'm going to do is basically study up on Midlight's Deep so I make sure to comment on it correctly in my review. I'm not going in and replaying the game right now or getting some souped up downloadable save file just to go in and do Midlight's Deep. Plus I think we can all agree it will be nice to get a change of pace and back into the main series!

So, for today... we are going to write the Tactics Review, and then get a start on Final Fantasy VII! At least enough so that I can start to template out my setup... Let's see how it goes

Final Fantasy Tactics Completion Data

Current Play Time: 57:45
Total Play Time - 431:49

Current Game Overs - 15
Total Game Overs: 44

Final Setup:

Ramza - Samurai - Lv 45
Bravery: 89 Faith: 70
HP: 383 MP: 57
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 18/15% L: 15/15%
P-Atk: 15 C-EV: 20 S-EV: 0 A-EV: 0
M-Atk: 8 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Masamune, Kiku-ichimonji, Crystal Helm, Genji Armor, Bracer
Ability: Iaido, Mettle, First Strike, Dual Wield, Move +2

Abilities:
Squire Lv 7: *Mastered*
Chemist Lv 4: Potion, Antidote, Safeguard, Reequip, Treasure Hunter
Knight Lv 4: Rend Armor, Rend Speed, Parry
Archer Lv 4: Aim +1, Aim +7, Concentration
Monk Lv 8: Cyclone, Pummel, Aurablast, Shockwave, Doom Fist, Purification, Chakra, Revive, First Strike
White Mage Lv 3: Cure
Black Mage Lv 3: Fire, Firaga, Thunder, Thundara, Blizzard, Blizzaja, Poison, Toad
Time Mage Lv 2: Haste
Thief Lv 8: Steal Gil, Steal Helm, Steal Shield, Steal Weapon, Steal Accessory, Poach, Move +2, Jump +2
Geomancy Lv 4: Sinkhole, Torrent, Tanglevine, Controtion, Wind Slash, Will o' the Wisp
Samurai Lv 6: Ashura, Kotetsu, Osafune, Murasame, Kiku-ichimonji
Ninja Lv 6: Shuriken, Bomb, Knife, Dual Wield
__________________________________________________________

Galfrid - Ninja - Lv 37
Bravery: 76 Faith: 50
HP: 261 MP: 25
Mv: 6 Jmp: 4 Spd: 12
Weapon Power: R: 14/15%  L: 13/5%
P-Atk: 12 C-EV: 30 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Sasuke's Blade, Spellbinder, Thief's Cap, Power Garb, Hermes Shoes
Ability: Throw, Iaido, Vanish, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 3: Potion, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 6: Rend Helm, Rend Armor, Rend Shield, Rend Weapon, Rend Power, Rend Magick, Parry
Archer Lv 4: Aim +2, Aim +7, Concentration
Monk Lv 8: Pummel, Aurablast, Shockwave, Chakra, Revive, First Strike
Thief Lv 5: Poach, Move +2
Samurai Lv 7: Ashura, Kotetsu, Osafune, Murasame, Ama-no-Murakumo, Doublehand
Ninja Lv 7: Shuriken, Bomb, Knife, Vanish, Dual Wield
__________________________________________________________

Radolf - Samurai - Lv 37
Bravery: 75 Faith: 56
HP: 345 MP: 41
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 15/15% L: 0/0%
P-Atk: 11 C-EV: 20 S-EV: 0 A-EV:0
M-Atk: 8 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Kiku-ichimonji, Crystal Helm, Mirror Mail, Magepower Glove
Ability: Iaido, Jump, First Strike, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Phoenix Down, Reequip, Safeguard, Treasure Hunter
Knight Lv 4: Parry
Archer Lv 4: Aim +2, Concentration
Monk Lv 8: Cyclone, Pummel, Aurablast, Shockwave, Chakra, Revive, First Strike
White Mage Lv 3: Cura
Black Mage Lv 3: Fire, Blizzard, Thunder
Thief Lv 8: Steal Helm, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Poach, Move +2
Dragoon Lv 8: H-Jump 8, V-Jump 8
Samurai Lv 8: Ashura, Kotetsu, Osafune, Murasame, Ama-no-Murakamo, Kiyomori, Kiku-icihimonji
__________________________________________________________

Gryffen - Orator - Lv 38
Bravery: 60 Faith: 68
HP: 274 MP: 91
Mv: 4 Jmp: 3 Spd: 10
Weapon Power: R: 20/5% L: 0/0%
P-Atk: 6 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Glacial Gun, Thief's Cap, Luminous Robe, Magepower Glove
Ability: Speechcraft, Arithmeticks, Parry, Arcane Strength, Move +1

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Hi-Potion, Phoenix Down, Reequip, Safeguard, Treasure Hunter
Knight Lv 3: Parry
Archer Lv 3: Concentration
Monk Lv 4: Counter
White Mage Lv 8: Cura, Curaga, Arise, Reraise, Protect, Protectja, Shell, Shellja, Wall, Esuna, Holy
Black Mage Lv 7: Fire, Firaga, Thunder, Thundara, Thundaga, Blizzara, Blizzaga, Arcane Strength
Time Mage Lv 4: Haste, Slow, Stop, Immobilize
Orator Lv 6:  Entice, Stall, Praise, Intimidate, Preach, Enlighten, Insult, Mimic Darlavon
Mystic Lv 5: Invigoration, Quiescence, Trepidation, Hesitation
Arithmetician Lv 7: CT, Level, EXP, Height, Prime, Multiple of 5, Multiple of 4, Multiple of 3
__________________________________________________________

Francisa - Black Mage - Lv 42
Bravery: 64 Faith: 72
HP: 265 MP: 132
Mv: 4 Jmp: 3 Spd: 11
Weapon Power: R: 14/0% L: 0/0%
P-Atk: 3 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 15 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Hydrascale Bag, Thief's Cap, Luminous Robe, Magepower Glove
Ability: Black Magicks, Arithmeticks, Counter, Arcane Strength, Move +1

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Hi-Potion, Antidote, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 3: Parry, Equip Shields
Monk Lv 5: Counter
White Mage Lv 8: Cura, Curaga, Raise, Arise, Reraise, Protect, Shell, Esuna
Black Mage Lv 7: Fire, Thundara, Blizzard, Blizzaja, Flare, Arcane Strength
Time Mage Lv 6: Haste, Hasteja, Stop, Immobilize, Gravity
Summoner Lv 8: Moogle, Shiva, Ramu, Ifrit, Titan, Golem, Carbuncle, Faerie, Lich, Halve MP
Orator Lv 3: Praise, Preach
Arithmetician Lv 7: CT, Level, Exp, Height, Prime, Multiple of 5, Multiple of 4
__________________________________________________________

Averil - Ninja - Lv 43
Bravery: 79 Faith: 56
HP: 213 MP: 28
Mv: 7 Jmp: 5 Spd: 14
Weapon Power: R: 14/15% L: 14/15%
P-Atk: 9 C-EV: 30 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Sasuke's Blade, Sasuke's Blade, Thief's Cap, Ninja Gear, Germinas Boots
Ability: Throw, Steal, Vanish, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Eye Drops, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 4: Rend Weapon, Parry, Equip Swords
Archer Lv 4: Aim +5, Concentration
Monk Lv 4: Counter
Thief Lv 7: Steal Helm, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Move +2
Geomancer Lv 4: Sinkhole, Torrent, Tanglevin, Attack Boost
Dragoon Lv 8: H-Jump 8, V-Jump 8
Ninja Lv 8: Shuriken, Bomb, Knife, Sword, Flail, Katana, Ninja Blade, Axe, Vanish, Reflexes, Dual Wield, Waterwalking
__________________________________________________________

Mustadio - Archer - Lv 36
Bravery: 60 Faith: 62
HP: 281 MP: 47
Mv: 5 Jmp: 3 Spd: 10
Weapon Power: R: 10/0% L: 0/0%
P-Atk: 10 C-EV: 10 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Artemis Bow, Lambent Hat, Power Garb, Hermes Shoes
Ability Aim, Items, Parry, Throw Items, Move +2

Abilities:
Machinist Lv 6: *Mastered*
Chemist Lv 8: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Remedy, Phoenix Down, Throw Items, Safeguard, Reequip, Treasure Hunter
Knight Lv 2: Parry
Archer Lv 6: Aim +1, Aim +10, Concentration
Thief Lv 4: Poach, Move +2
Dragoon Lv 4: Ignore Elevation
__________________________________________________________

Agrias - Archer - Lv 37
Bravery: 71 Faith: 63
HP: 248 MP: 40
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 14/15% L: 0/0%
P-Atk: 12 C-EV: 10 S-EV: 50 A-EV: 0
M-Atk: 9 C-EV: 0 S-EV: 25 A-EV: 0

Equipment: Runeblade, Venetian Shield, Headband, Power Garb, Diamond Bracelet
Ability: Martial Arts, Holy Sword, Parry, Equip Swords, Move +2

Abilities:
Holy Knight Lv 8: *Mastered*
Chemist Lv 3: Potion, Hi-Potion, Antidote, Reequip, Treasure Hunter
Knight Lv 4: Parry, Equip Swords
Archer Lv 3: Aim +1, Aim +5
Monk Lv 5: Purification, Chakra, Revive, Counter
Thief Lv 4: Poach, Move +2
__________________________________________________________

Luso - Chemist - Lv 43
Bravery: 79 Faith: 48
HP: 281 MP: 51
Mv: 5 Jmp: 4 Spd: 10
Weapon Power: R: 8/5% L: 0/0%
P-Atk: 8 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Mythril Gun, Thief's Cap, Power Garb, Germinas Boots
Ability: Items, Huntcraft, Counter Tackle, Concentration, Move +1

Abilities:
Game Hunter Lv 8: *Mastered*
Chemist Lv 8: *Mastered*
Archer Lv 3: Aim +1, Concentration
Thief Lv 5: Steal Gil, Steal Helm, Steal Shield, Steal Weapon, Vigilance
__________________________________________________________

Rapha - Chemist - Lv 37
Bravery: 14 Faith: 69
HP: 262 MP: 45
Mv: 4 Jmp: 4 Spd: 11
Weapon Power: R: 14/0% L: 0/0%
P-Atk: 7 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Hydrascale Bag, Thief's Cap, Power Garb, Germinas Boots
Ability: Items, Sky Mantra, Parry, JP Boost, Move +1

Abilities:
Skyseer Lv 8: *Mastered*
Chemist Lv 3: Potion, X-Potion, Antidote, Phoenix Down, Reequip, Treasure Hunter
Knight Lv 2: Parry
__________________________________________________________

Marach - Netherseer - Lv 36
Bravery: 69 Faith: 35
HP: 288 MP: 93
Mv: 5 Jmp: 3 Spd: 10
Weapon Power: R: 12/20% L: 0/0%
P-Atk: 8 C-EV: 8 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Eight-Fluted Pole, Thief's Cap, Black Robe, Japa Mala
Ability: Nether Mantra, Items,Counter Tackle, JP Boost, Move +1

Abilities:
Netherseer Lv 7: Hell's Wrath, Nether Ashura, Nether Blade, Nether Maelstrom, Corporeal Void, Impiety, Counter Tackle, JP Boost, Move +1
Chemist Lv 2: Potion, Antidote, Phoenix Down, Treasure Hunter
__________________________________________________________

Beowulf - Templar - Lv 39
Bravery: 47 Faith: 65
HP: 423 MP: 84
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 14/15% L: 0/0%
P-Atk: 12 C-EV: 14 S-EV: 46 A-EV: 0
M-Atk: 10 C-EV: 0 S-EV: 20 A-EV: 0

Equipment: Runeblade, Kaiser Shield, Crystal Helm, Mirror Mail, Diamond Bracelet
Ability: Spellblade, Mystic Arts, JP Boost, Treasure Hunter

Abilities:
Templar Lv 7: Blind, Syphon, Drain, Silence, Chicken, Disable, Sleep, Break, Vengeance, Counter Tackle, Move +1
Chemist Lv 3: Potion, X-Potion, Antidote, Phoenix Down, Treasure Hunter
White Mage Lv 3: Cure, Cura, Protect, Shell
Black Mage Lv 1: Fire, Thunder
Orator Lv 2: Entice
Mystic Lv 6: Invigoration, Disbelief, Harmony, Hesitation
__________________________________________________________

Reis - Dragonkin - Lv 36
Bravery: 62 Faith: 64
HP: 305 MP: 74
Mv: 4 Jmp: 3 Spd: 10
Weapon Power: R: 0/00% L: 14/0%
P-Atk: 8 C-EV: 7 S-EV: 0 A-EV: 0
M-Atk: 10 C-EV: 0 S-EV: 0 A-EV: 0\

Equipment: Hydrascale Bag, Cacusha, Japa Mala
Ability: Dragon, Items, JP Boost, Move +1

Abilities:
Dragonkin Lv 3: Ice Breath, Fire Breath, Thunder Breath, JP Boost, Move +1
Chemist Lv 1: Potion, Antidote, Reequip
__________________________________________________________

Balthier - Sky Pirate - Lv 48
Bravery: 83 Faith: 60
HP: 405 MP: 51
Mv: 6 Jmp: 5 Spd: 14
Weapon Power: R: 12/5% L: 0/0%
P-Atk: 11 C-EV: 25 S-EV: 0 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Ras Algethi, Thief's Cap, Mirage Vest, Germinas Boots
Ability: Piracy, Martial Arts, Counter Tackle, JP Boost, Move +1

Abilities:
Sky Pirate Lv 8: Leg Shot, Arm Shot, Barrage, Plunder Gil, Plunder Helm, Plunder Armor, Plunder Shield, Plunder Weapon, Plunder Accessory, Plunder EXP, Counter Tackle, JP Boost, Move +1
Chemist Lv 3: Potion, Antidote, Treasure Hunter
Knight Lv 3: Rend Helm
Archer Lv 1: Aim +1
Monk Lv 6: Cyclone, Pummel, Shockwave, Purification, Chakra
__________________________________________________________

Orlandeau - Sword Saint - Lv 44
Bravery: 78 Faith: 65
HP: 486 MP: 77
Mv: 5 Jmp: 3 Spd: 9
Weapon Power: R: 24/20% L: 0/0%
P-Atk: 15 C-EV: 20 S-EV: 75 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 50 A-EV: 0

Equipment: Ragnarok, Estucheon, Crystal Helm, Mirror Mail, Bracer
Ability: Swordplay, Items, Counter Tackle, JP Boost, Move +1

Abilities:
Sword Saint Lv 8: Judgment Blade, Cleansing Strike, Hallowed Bolt,Divine Ruination, Crush Armor, Crush Weapon, Duskblade, Shadowblade, Counter Tackle, JP Boost, Move +1
Chemist Lv 1: Potion, Antidote, Reequip
__________________________________________________________

Cloud - Solider - Lv 16
Bravery: 75 Faith: 65
HP: 285 MP: 33
Mv: 5 Jmp: 4 Spd: 8
Weapon Power: R: 10/10% L: 0/0%
P-Atk: 7 C-EV: 20 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Materia Blade, Thief's Cap, Black Garb, Germinas Boots
Ability: Limit, Items, JP Boost, Move +1

Abilities:
Soldier Lv 6:  Brave Slash, Cross Slash, Blade Beam, Counter Tackle, Defend, JP Boost, Move +1
Chemist Lv 3: Potion, Hi-Potion, Phoenix Down
White Mage Lv 1: Cure, Protect
Black Mage Lv 3: Fire, Fira, Thunder, Thundara, Thundaga, Blizzard, Blizzara, Poison
Time Mage Lv 3: Haste, Slow, Immobilize
Summoner Lv 1: Moogle
__________________________________________________________

Meliadoul - Divine Knight - Lv 37
Bravery: 67 Faith: 68
HP: 333 MP: 89
Mv: 5 Jmp: 3 Spd: 9
Weapon Power: R: 18/30% L: 0/0%
P-Atk: 9 C-EV: 12 S-EV: 10 A-EV: 0
M-Atk: 8 C-EV: 0 S-EV: 50 A-EV: 0

Equipment: Save the Queen, Aegis Shield, Circlet, Luminous Robe, Hermes Shoes
Ability: Unyielding Blade, Items, Counter Tackle, JP Boost, Move +1

Abilities:
Divine Knight Lv 6: Crush Armor, Crush Weapon, Counter Tackle, Beastmaster, JP Boost, Move +1
Chemist Lv 1: Potion, Treasure Hunter
__________________________________________________________

Menestheus - Red Chocobo - Lv 36
Bravery: 70 Faith: 58
HP: 258  MP: 16
Mv: 6 Jmp: 5 Spd: 9
Weapon Power: R: 0/00% L: 0/0%
P-Atk: 14 C-EV: 10 S-EV: 0 A-EV: 0
M-Atk: 30 C-EV: 0 S-EV: 0 A-EV: 0

Ability: Choco Beak, Choco Pellets, Choco Meteor
__________________________________________________________

Construct 8 - Automaton - Lv 36
Bravery: 70 Faith: 00
HP: 326 MP: 1
Mv: 3 Jmp: 3 Spd: 7
Weapon Power: R: 0/00% L: 0/0%
P-Atk: 17 C-EV: 0 S-EV: 0 A-EV: 0
M-Atk: 1 C-EV: 0 S-EV: 0 A-EV: 0

Ability: Tasks, Counter, Defense Boost

Tuesday, December 17, 2013

Day #221 Recap (Final Fantasy Tactics)

Current Game: Final Fantasy Tactics

Current Play Time: 56:32
Total Play Time - 430:36
Current Game Overs - 15
Total Game Overs: 44

Where I Currently Am: Orbonne Monastery (Hey, back to the main quest)
Stuff Did Today: Went over to Lionel castle and cleared it out... stole some more fun stuff!

Current Setup:

Ramza - Samurai - Lv 43
Bravery: 89 Faith: 70
HP: 379 MP: 55
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 18/15% L: 15/15%
P-Atk: 15 C-EV: 20 S-EV: 0 A-EV: 0
M-Atk: 8 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Masamune, Kiku-ichimonji, Crystal Helm, Genji Armor, Bracer
Ability: Iaido, Mettle, First Strike, Dual Wield, Move +2

Abilities:
Squire Lv 7: Focus, Rush, Stone, Salve, Tailwind, Chant, Steel, Shout, Ultima, JP Boost, Move +1
Chemist Lv 4: Potion, Antidote, Safeguard, Reequip, Treasure Hunter
Knight Lv 4: Rend Armor, Rend Speed, Parry
Archer Lv 4: Aim +1, Aim +7, Concentration
Monk Lv 8: Cyclone, Pummel, Aurablast, Shockwave, Doom Fist, Purification, Chakra, Revive, First Strike
White Mage Lv 3: Cure
Black Mage Lv 3: Fire, Firaga, Thunder, Thundara, Blizzard, Blizzaja, Poison, Toad
Time Mage Lv 2: Haste
Thief Lv 8: Steal Gil, Steal Helm, Steal Shield, Steal Weapon, Steal Accessory, Poach, Move +2, Jump +2
Geomancy Lv 4: Sinkhole, Torrent, Tanglevine, Controtion, Wind Slash, Will o' the Wisp
Samurai Lv 5: Ashura, Kotetsu, Osafune, Murasame, Kiku-ichimonji
Ninja Lv 6: Shuriken, Bomb, Knife, Dual Wield
__________________________________________________________

Galfrid - Ninja - Lv 37
Bravery: 76 Faith: 50
HP: 261 MP: 25
Mv: 6 Jmp: 4 Spd: 12
Weapon Power: R: 14/15%  L: 13/5%
P-Atk: 12 C-EV: 30 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Sasuke's Blade, Spellbinder, Thief's Cap, Power Garb, Hermes Shoes
Ability: Throw, Iaido, Vanish, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 3: Potion, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 6: Rend Helm, Rend Armor, Rend Shield, Rend Weapon, Rend Power, Rend Magick, Parry
Archer Lv 4: Aim +2, Aim +7, Concentration
Monk Lv 8: Pummel, Aurablast, Shockwave, Chakra, Revive, First Strike
Thief Lv 5: Poach, Move +2
Samurai Lv 7: Ashura, Kotetsu, Osafune, Murasame, Ama-no-Murakumo, Doublehand
Ninja Lv 7: Shuriken, Bomb, Knife, Vanish, Dual Wield
__________________________________________________________

Radolf - Samurai - Lv 37
Bravery: 75 Faith: 56
HP: 345 MP: 41
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 15/15% L: 0/0%
P-Atk: 11 C-EV: 20 S-EV: 0 A-EV:0
M-Atk: 8 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Kiku-ichimonji, Crystal Helm, Mirror Mail, Magepower Glove
Ability: Iaido, Jump, First Strike, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Phoenix Down, Reequip, Safeguard, Treasure Hunter
Knight Lv 4: Parry
Archer Lv 4: Aim +2, Concentration
Monk Lv 8: Cyclone, Pummel, Aurablast, Shockwave, Chakra, Revive, First Strike
White Mage Lv 3: Cura
Black Mage Lv 3: Fire, Blizzard, Thunder
Thief Lv 8: Steal Helm, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Poach, Move +2
Dragoon Lv 8: H-Jump 8, V-Jump 8
Samurai Lv 8: Ashura, Kotetsu, Osafune, Murasame, Ama-no-Murakamo, Kiyomori, Kiku-icihimonji
__________________________________________________________

Gryffen - Orator - Lv 38
Bravery: 60 Faith: 68
HP: 274 MP: 91
Mv: 4 Jmp: 3 Spd: 10
Weapon Power: R: 20/5% L: 0/0%
P-Atk: 6 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Glacial Gun, Thief's Cap, Luminous Robe, Magepower Glove
Ability: Speechcraft, Arithmeticks, Parry, Arcane Strength, Move +1

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Hi-Potion, Phoenix Down, Reequip, Safeguard, Treasure Hunter
Knight Lv 3: Parry
Archer Lv 3: Concentration
Monk Lv 4: Counter
White Mage Lv 8: Cura, Curaga, Arise, Reraise, Protect, Protectja, Shell, Shellja, Wall, Esuna, Holy
Black Mage Lv 7: Fire, Firaga, Thunder, Thundara, Thundaga, Blizzara, Blizzaga, Arcane Strength
Time Mage Lv 4: Haste, Slow, Stop, Immobilize
Orator Lv 6:  Entice, Stall, Praise, Intimidate, Preach, Enlighten, Insult, Mimic Darlavon
Mystic Lv 5: Invigoration, Quiescence, Trepidation, Hesitation
Arithmetician Lv 7: CT, Level, EXP, Height, Prime, Multiple of 5, Multiple of 4, Multiple of 3
__________________________________________________________

Francisa - Black Mage - Lv 41
Bravery: 64 Faith: 72
HP: 263 MP: 130
Mv: 4 Jmp: 3 Spd: 11
Weapon Power: R: 14/0% L: 0/0%
P-Atk: 3 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 15 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Hydrascale Bag, Thief's Cap, Luminous Robe, Magepower Glove
Ability: Black Magicks, Arithmeticks, Counter, Arcane Strength, Move +1

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Hi-Potion, Antidote, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 3: Parry, Equip Shields
Monk Lv 5: Counter
White Mage Lv 8: Cura, Curaga, Raise, Arise, Reraise, Protect, Shell, Esuna
Black Mage Lv 7: Fire, Thundara, Blizzard, Blizzaja, Flare, Arcane Strength
Time Mage Lv 6: Haste, Hasteja, Stop, Immobilize, Gravity
Summoner Lv 8: Moogle, Shiva, Ramu, Ifrit, Titan, Golem, Carbuncle, Faerie, Lich, Halve MP
Orator Lv 3: Praise, Preach
Arithmetician Lv 7: CT, Level, Exp, Height, Prime, Multiple of 5, Multiple of 4
__________________________________________________________

Averil - Ninja - Lv 40
Bravery: 79 Faith: 56
HP: 208 MP: 27
Mv: 7 Jmp: 5 Spd: 14
Weapon Power: R: 14/15% L: 14/15%
P-Atk: 8 C-EV: 30 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Sasuke's Blade, Sasuke's Blade, Thief's Cap, Ninja Gear, Germinas Boots
Ability: Throw, Steal, Vanish, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Eye Drops, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 4: Rend Weapon, Parry, Equip Swords
Archer Lv 4: Aim +5, Concentration
Monk Lv 4: Counter
Thief Lv 7: Steal Helm, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Move +2
Geomancer Lv 4: Sinkhole, Torrent, Tanglevin, Attack Boost
Dragoon Lv 8: H-Jump 8, V-Jump 8
Ninja Lv 8: Shuriken, Bomb, Knife, Sword, Katana, Ninja Blade, Axe, Vanish, Dual Wield, Waterwalking
__________________________________________________________

Mustadio - Archer - Lv 36
Bravery: 60 Faith: 62
HP: 281 MP: 47
Mv: 5 Jmp: 3 Spd: 10
Weapon Power: R: 10/0% L: 0/0%
P-Atk: 10 C-EV: 10 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Artemis Bow, Lambent Hat, Power Garb, Hermes Shoes
Ability Aim, Items, Parry, Throw Items, Move +2

Abilities:
Machinist Lv 6: *Mastered*
Chemist Lv 8: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Remedy, Phoenix Down, Throw Items, Safeguard, Reequip, Treasure Hunter
Knight Lv 2: Parry
Archer Lv 6: Aim +1, Aim +10, Concentration
Thief Lv 4: Poach, Move +2
Dragoon Lv 4: Ignore Elevation
__________________________________________________________

Agrias - Archer - Lv 37
Bravery: 71 Faith: 63
HP: 248 MP: 40
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 14/15% L: 0/0%
P-Atk: 12 C-EV: 10 S-EV: 50 A-EV: 0
M-Atk: 9 C-EV: 0 S-EV: 25 A-EV: 0

Equipment: Runeblade, Venetian Shield, Headband, Power Garb, Diamond Bracelet
Ability: Martial Arts, Holy Sword, Parry, Equip Swords, Move +2

Abilities:
Holy Knight Lv 8: *Mastered*
Chemist Lv 3: Potion, Hi-Potion, Antidote, Reequip, Treasure Hunter
Knight Lv 4: Parry, Equip Swords
Archer Lv 3: Aim +1, Aim +5
Monk Lv 5: Purification, Chakra, Revive, Counter
Thief Lv 4: Poach, Move +2
__________________________________________________________

Luso - Chemist - Lv 43
Bravery: 79 Faith: 48
HP: 281 MP: 51
Mv: 5 Jmp: 4 Spd: 10
Weapon Power: R: 8/5% L: 0/0%
P-Atk: 8 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Mythril Gun, Thief's Cap, Power Garb, Germinas Boots
Ability: Items, Huntcraft, Counter Tackle, Concentration, Move +1

Abilities:
Game Hunter Lv 8: *Mastered*
Chemist Lv 8: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Holy Water, Remedy, Phoenix Down, Auto-Potion, Throw Items, Safeguard, Reequip, Treasure Hunter
Archer Lv 3: Aim +1, Concentration
Thief Lv 5: Steal Gil, Steal Helm, Steal Shield, Steal Weapon, Vigilance
__________________________________________________________

Rapha - Chemist - Lv 37
Bravery: 14 Faith: 69
HP: 262 MP: 45
Mv: 4 Jmp: 4 Spd: 11
Weapon Power: R: 14/0% L: 0/0%
P-Atk: 7 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Hydrascale Bag, Thief's Cap, Power Garb, Germinas Boots
Ability: Items, Sky Mantra, Parry, JP Boost, Move +1

Abilities:
Skyseer Lv 8: *Mastered*
Chemist Lv 3: Potion, X-Potion, Antidote, Phoenix Down, Reequip, Treasure Hunter
Knight Lv 2: Parry
__________________________________________________________

Marach - Netherseer - Lv 36
Bravery: 69 Faith: 35
HP: 288 MP: 93
Mv: 5 Jmp: 3 Spd: 10
Weapon Power: R: 12/20% L: 0/0%
P-Atk: 8 C-EV: 8 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Eight-Fluted Pole, Thief's Cap, Black Robe, Japa Mala
Ability: Nether Mantra, Items,Counter Tackle, JP Boost, Move +1

Abilities:
Netherseer Lv 7: Hell's Wrath, Nether Ashura, Nether Blade, Nether Maelstrom, Corporeal Void, Impiety, Counter Tackle, JP Boost, Move +1
Chemist Lv 2: Potion, Antidote, Phoenix Down, Treasure Hunter
__________________________________________________________

Beowulf - Templar - Lv 38
Bravery: 47 Faith: 65
HP: 420 MP: 83
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 14/15% L: 0/0%
P-Atk: 11 C-EV: 14 S-EV: 46 A-EV: 0
M-Atk: 10 C-EV: 0 S-EV: 20 A-EV: 0

Equipment: Runeblade, Kaiser Shield, Crystal Helm, Mirror Mail, Diamond Bracelet
Ability: Spellblade, Mystic Arts, JP Boost, Treasure Hunter

Abilities:
Templar Lv 7: Blind, Syphon, Drain, Silence, Chicken, Disable, Sleep, Break, Vengeance, Counter Tackle, Move +1
Chemist Lv 3: Potion, X-Potion, Antidote, Phoenix Down, Treasure Hunter
White Mage Lv 3: Cure, Cura, Protect, Shell
Black Mage Lv 1: Fire, Thunder
Orator Lv 2: Entice
Mystic Lv 6: Invigoration, Disbelief, Harmony, Hesitation
__________________________________________________________

Reis - Dragonkin - Lv 36
Bravery: 62 Faith: 64
HP: 305 MP: 74
Mv: 4 Jmp: 3 Spd: 10
Weapon Power: R: 0/00% L: 14/0%
P-Atk: 8 C-EV: 7 S-EV: 0 A-EV: 0
M-Atk: 10 C-EV: 0 S-EV: 0 A-EV: 0\

Equipment: Hydrascale Bag, Cacusha, Japa Mala
Ability: Dragon, Items, JP Boost, Move +1

Abilities:
Dragonkin Lv 3: Ice Breath, Fire Breath, Thunder Breath, JP Boost, Move +1
Chemist Lv 1: Potion, Antidote, Reequip
__________________________________________________________

Balthier - Sky Pirate - Lv 47
Bravery: 83 Faith: 60
HP: 402 MP: 50
Mv: 6 Jmp: 5 Spd: 14
Weapon Power: R: 12/5% L: 0/0%
P-Atk: 10 C-EV: 25 S-EV: 0 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Ras Algethi, Thief's Cap, Mirage Vest, Germinas Boots
Ability: Piracy, Martial Arts, Counter Tackle, JP Boost, Move +1

Abilities:
Sky Pirate Lv 8: Leg Shot, Arm Shot, Barrage, Plunder Gil, Plunder Helm, Plunder Armor, Plunder Shield, Plunder Weapon, Plunder Accessory, Counter Tackle, JP Boost, Move +1
Chemist Lv 3: Potion, Antidote, Treasure Hunter
Knight Lv 3: Rend Helm
Archer Lv 1: Aim +1
Monk Lv 6: Cyclone, Pummel, Shockwave, Purification, Chakra
__________________________________________________________

Orlandeau - Sword Saint - Lv 42
Bravery: 78 Faith: 65
HP: 477 MP: 75
Mv: 5 Jmp: 3 Spd: 9
Weapon Power: R: 21/35% L: 0/0%
P-Atk: 14 C-EV: 20 S-EV: 75 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 50 A-EV: 0

Equipment: Excalibur, Estucheon, Crystal Helm, Mirror Mail, Bracer
Ability: Swordplay, Items, Counter Tackle, JP Boost, Move +1

Abilities:
Sword Saint Lv 8: Judgment Blade, Cleansing Strike, Hallowed Bolt,Divine Ruination, Crush Armor, Crush Weapon, Duskblade, Shadowblade, Counter Tackle, JP Boost, Move +1
Chemist Lv 1: Potion, Antidote, Reequip
__________________________________________________________

Cloud - Solider - Lv 15
Bravery: 75 Faith: 65
HP: 282 MP: 32
Mv: 5 Jmp: 4 Spd: 8
Weapon Power: R: 10/10% L: 0/0%
P-Atk: 7 C-EV: 20 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Materia Blade, Thief's Cap, Black Garb, Germinas Boots
Ability: Limit, Items, JP Boost, Move +1

Abilities:
Soldier Lv 6:  Brave Slash, Cross Slash, Blade Beam, Counter Tackle, Defend, JP Boost, Move +1
Chemist Lv 3: Potion, Hi-Potion, Phoenix Down
White Mage Lv 1: Cure, Protect
Black Mage Lv 3: Fire, Fira, Thunder, Thundara, Thundaga, Blizzard, Blizzara, Poison
Time Mage Lv 3: Haste, Slow, Immobilize
Summoner Lv 1: Moogle
__________________________________________________________

Meliadoul - Divine Knight - Lv 37
Bravery: 67 Faith: 68
HP: 333 MP: 89
Mv: 5 Jmp: 3 Spd: 9
Weapon Power: R: 18/30% L: 0/0%
P-Atk: 9 C-EV: 12 S-EV: 10 A-EV: 0
M-Atk: 8 C-EV: 0 S-EV: 50 A-EV: 0

Equipment: Save the Queen, Aegis Shield, Circlet, Luminous Robe, Hermes Shoes
Ability: Unyielding Blade, Items, Counter Tackle, JP Boost, Move +1

Abilities:
Divine Knight Lv 6: Crush Armor, Crush Weapon, Counter Tackle, Beastmaster, JP Boost, Move +1
Chemist Lv 1: Potion, Treasure Hunter
__________________________________________________________

Menestheus - Red Chocobo - Lv 36
Bravery: 70 Faith: 58
HP: 258  MP: 16
Mv: 6 Jmp: 5 Spd: 9
Weapon Power: R: 0/00% L: 0/0%
P-Atk: 14 C-EV: 10 S-EV: 0 A-EV: 0
M-Atk: 30 C-EV: 0 S-EV: 0 A-EV: 0

Ability: Choco Beak, Choco Pellets, Choco Meteor
__________________________________________________________

Construct 8 - Automaton - Lv 36
Bravery: 70 Faith: 00
HP: 326 MP: 1
Mv: 3 Jmp: 3 Spd: 7
Weapon Power: R: 0/00% L: 0/0%
P-Atk: 17 C-EV: 0 S-EV: 0 A-EV: 0
M-Atk: 1 C-EV: 0 S-EV: 0 A-EV: 0

Ability: Tasks, Counter, Defense Boost

Status & Notes:

Oh, we're getting close now. All that's left is the end of the main story and then Midlight's Deep. Lionel's new Liege Lord was a fun little quest. Again, I set out to steal EVERYTHING I could that wasn't in the shops... so that would be...

Masamune, Cacusha, Sortige, Chantage

Not a ton really... but what's there is pretty important... especially the Masamune. Plus the Chantage which basically makes you immortal. After that, the dark dragon was no joke. He has alot of HP... but really was pretty easy to keep up...

So, now, today the goal is to get as far through the rest of the story as we can... let's see how it goes!

Monday, December 16, 2013

Day #220 Recap (Final Fantasy Tactics)

Current Game: Final Fantasy Tactics

Current Play Time: 54:38
Total Play Time - 428:42
Current Game Overs - 15
Total Game Overs: 44

Where I Currently Am: Lionel Castle (Lionel's New Liege Lord Sidequest)
Stuff Did Today: Grinded up alot of JP... completed Disorder in the order sidequest and stole lots of stuff in the process

Current Setup:

Ramza - Samurai - Lv42
Bravery: 86 Faith: 70
HP: 357 MP: 54
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 15/15% L: 15/15%
P-Atk: 14 C-EV: 20 S-EV: 0 A-EV: 0
M-Atk: 8 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Kiku-ichimonji, Kiku-ichimonji, Crystal Helm, Mirror Mail, Bracer
Ability: Iaido, Mettle, First Strike, Dual Wield, Move +2

Abilities:
Squire Lv 7: Focus, Tailwind, Chant, Steel, Shout, Ultima, JP Boost, Move +1
Chemist Lv 4: Potion, Antidote, Safeguard, Reequip, Treasure Hunter
Knight Lv 4: Rend Armor, Rend Speed, Parry
Archer Lv 4: Aim +1, Aim +7, Concentration
Monk Lv 8: Cyclone, Pummel, Aurablast, Shockwave, Doom Fist, Purification, Chakra, Revive, First Strike
White Mage Lv 3: Cure
Black Mage Lv 3: Fire, Firaga, Thunder, Thundara, Blizzard, Blizzaja, Poison, Toad
Time Mage Lv 2: Haste
Thief Lv 8: Steal Gil, Steal Helm, Steal Shield, Steal Weapon, Steal Accessory, Poach, Move +2, Jump +2
Geomancy Lv 4: Sinkhole, Torrent, Tanglevine, Controtion, Wind Slash, Will o' the Wisp
Samurai Lv 5: Ashura, Kotetsu, Osafune, Murasame
Ninja Lv 6: Shuriken, Bomb, Knife, Dual Wield
__________________________________________________________

Galfrid - Ninja - Lv 37
Bravery: 76 Faith: 50
HP: 261 MP: 25
Mv: 6 Jmp: 4 Spd: 12
Weapon Power: R: 14/15%  L: 13/5%
P-Atk: 12 C-EV: 30 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Sasuke's Blade, Spellbinder, Thief's Cap, Power Garb, Hermes Shoes
Ability: Throw, Iaido, Vanish, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 3: Potion, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 6: Rend Helm, Rend Armor, Rend Shield, Rend Weapon, Rend Power, Rend Magick, Parry
Archer Lv 4: Aim +2, Aim +7, Concentration
Monk Lv 8: Pummel, Aurablast, Shockwave, Chakra, Revive, First Strike
Thief Lv 5: Poach, Move +2
Samurai Lv 7: Ashura, Kotetsu, Osafune, Murasame, Ama-no-Murakumo, Doublehand
Ninja Lv 7: Shuriken, Bomb, Knife, Vanish, Dual Wield
__________________________________________________________

Radolf - Samurai - Lv 37
Bravery: 75 Faith: 56
HP: 345 MP: 41
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 15/15% L: 0/0%
P-Atk: 11 C-EV: 20 S-EV: 0 A-EV:0
M-Atk: 8 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Kiku-ichimonji, Crystal Helm, Mirror Mail, Magepower Glove
Ability: Iaido, Jump, First Strike, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Phoenix Down, Reequip, Safeguard, Treasure Hunter
Knight Lv 4: Parry
Archer Lv 4: Aim +2, Concentration
Monk Lv 8: Cyclone, Pummel, Aurablast, Shockwave, Chakra, Revive, First Strike
White Mage Lv 3: Cura
Black Mage Lv 3: Fire, Blizzard, Thunder
Thief Lv 8: Steal Helm, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Poach, Move +2
Dragoon Lv 8: H-Jump 8, V-Jump 8
Samurai Lv 8: Ashura, Kotetsu, Osafune, Murasame, Ama-no-Murakamo, Kiyomori, Kiku-icihimonji
__________________________________________________________

Gryffen - Orator - Lv 38
Bravery: 60 Faith: 68
HP: 274 MP: 91
Mv: 4 Jmp: 3 Spd: 10
Weapon Power: R: 12/5% L: 0/0%
P-Atk: 6 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Ras Algethi, Thief's Cap, Luminous Robe, Magepower Glove
Ability: Speechcraft, Arithmeticks, Parry, Arcane Strength, Move +1

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Hi-Potion, Phoenix Down, Reequip, Safeguard, Treasure Hunter
Knight Lv 3: Parry
Archer Lv 3: Concentration
Monk Lv 4: Counter
White Mage Lv 8: Cura, Curaga, Arise, Reraise, Protect, Protectja, Shell, Shellja, Wall, Esuna, Holy
Black Mage Lv 7: Fire, Firaga, Thunder, Thundara, Thundaga, Blizzara, Blizzaga, Arcane Strength
Time Mage Lv 4: Haste, Slow, Stop, Immobilize
Orator Lv 6:  Entice, Stall, Praise, Intimidate, Preach, Enlighten, Insult, Mimic Darlavon
Mystic Lv 5: Invigoration, Quiescence, Trepidation, Hesitation
Arithmetician Lv 7: CT, Level, EXP, Height, Prime, Multiple of 5, Multiple of 4, Multiple of 3
__________________________________________________________

Francisa - Black Mage - Lv 38
Bravery: 64 Faith: 72
HP: 258 MP: 126
Mv: 4 Jmp: 3 Spd: 11
Weapon Power: R: 14/0% L: 0/0%
P-Atk: 3 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 14 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Hydrascale Bag, Thief's Cap, Luminous Robe, Magepower Glove
Ability: Black Magicks, Arithmeticks, Counter, Arcane Strength, Move +1

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Hi-Potion, Antidote, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 3: Parry, Equip Shields
Monk Lv 5: Counter
White Mage Lv 8: Cura, Raise, Arise, Reraise, Protect, Shell, Esuna
Black Mage Lv 7: Fire, Thundara, Blizzard, Flare, Arcane Strength
Time Mage Lv 6: Haste, Hasteja, Stop, Immobilize, Gravity
Summoner Lv 8: Moogle, Shiva, Ramu, Ifrit, Titan, Golem, Carbuncle, Faerie, Lich, Halve MP
Orator Lv 3: Praise, Preach
Arithmetician Lv 7: CT, Level, Exp, Height, Prime, Multiple of 5, Multiple of 4
__________________________________________________________

Averil - Ninja - Lv 40
Bravery: 79 Faith: 56
HP: 208 MP: 27
Mv: 7 Jmp: 5 Spd: 14
Weapon Power: R: 14/15% L: 14/15%
P-Atk: 8 C-EV: 30 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Sasuke's Blade, Sasuke's Blade, Thief's Cap, Ninja Gear, Germinas Boots
Ability: Throw, Steal, Vanish, Concentration, Move +2

Abilities:
Squire Lv 6: *Mastered*
Chemist Lv 4: Potion, Eye Drops, Phoenix Down, Safeguard, Reequip, Treasure Hunter
Knight Lv 4: Rend Weapon, Parry, Equip Swords
Archer Lv 4: Aim +5, Concentration
Monk Lv 4: Counter
Thief Lv 7: Steal Helm, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Move +2
Geomancer Lv 4: Sinkhole, Torrent, Tanglevin, Attack Boost
Dragoon Lv 8: H-Jump 8, V-Jump 8
Ninja Lv 8: Shuriken, Bomb, Knife, Sword, Katana, Ninja Blade, Axe, Vanish, Dual Wield
__________________________________________________________

Mustadio - Archer - Lv 36
Bravery: 60 Faith: 62
HP: 281 MP: 47
Mv: 5 Jmp: 3 Spd: 10
Weapon Power: R: 10/0% L: 0/0%
P-Atk: 10 C-EV: 10 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Artemis Bow, Lambent Hat, Power Garb, Hermes Shoes
Ability Aim, Items, Parry, Throw Items, Move +2

Abilities:
Machinist Lv 6: *Mastered*
Chemist Lv 8: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Remedy, Phoenix Down, Throw Items, Safeguard, Reequip, Treasure Hunter
Knight Lv 2: Parry
Archer Lv 6: Aim +1, Aim +10, Concentration
Thief Lv 4: Poach, Move +2
Dragoon Lv 4: Ignore Elevation
__________________________________________________________

Agrias - Archer - Lv 37
Bravery: 71 Faith: 63
HP: 248 MP: 40
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 14/15% L: 0/0%
P-Atk: 12 C-EV: 10 S-EV: 50 A-EV: 0
M-Atk: 9 C-EV: 0 S-EV: 25 A-EV: 0

Equipment: Runeblade, Venetian Shield, Headband, Power Garb, Diamond Bracelet
Ability: Martial Arts, Holy Sword, Parry, Equip Swords, Move +2

Abilities:
Holy Knight Lv 8: *Mastered*
Chemist Lv 3: Potion, Hi-Potion, Antidote, Reequip, Treasure Hunter
Knight Lv 4: Parry, Equip Swords
Archer Lv 3: Aim +1, Aim +5
Monk Lv 5: Purification, Chakra, Revive, Counter
Thief Lv 4: Poach, Move +2
__________________________________________________________

Luso - Chemist - Lv 41
Bravery: 79 Faith: 48
HP: 277 MP: 49
Mv: 5 Jmp: 4 Spd: 10
Weapon Power: R: 20/5% L: 0/0%
P-Atk: 8 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Glaicial Gun, Thief's Cap, Power Garb, Germinas Boots
Ability: Items, Huntcraft, Counter Tackle, Concentration, Move +1

Abilities:
Game Hunter Lv 8: *Mastered*
Chemist Lv 8: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Holy Water, Remedy, Phoenix Down, Auto-Potion, Throw Items, Safeguard, Reequip, Treasure Hunter
Archer Lv 3: Aim +1, Concentration
Thief Lv 5: Steal Gil, Steal Helm, Steal Shield, Steal Weapon
__________________________________________________________

Rapha - Chemist - Lv 36
Bravery: 14 Faith: 69
HP: 260 MP: 44
Mv: 4 Jmp: 4 Spd: 11
Weapon Power: R: 14/0% L: 0/0%
P-Atk: 7 C-EV: 5 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Hydrascale Bag, Thief's Cap, Power Garb, Germinas Boots
Ability: Items, Sky Mantra, Parry, JP Boost, Move +1

Abilities:
Skyseer Lv 8: *Mastered*
Chemist Lv 3: Potion, Antidote, Phoenix Down, Reequip, Treasure Hunter
Knight Lv 2: Parry
__________________________________________________________

Marach - Netherseer - Lv 36
Bravery: 69 Faith: 35
HP: 288 MP: 93
Mv: 5 Jmp: 3 Spd: 10
Weapon Power: R: 12/20% L: 0/0%
P-Atk: 8 C-EV: 8 S-EV: 0 A-EV: 0
M-Atk: 6 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Eight-Fluted Pole, Thief's Cap, Black Robe, Japa Mala
Ability: Nether Mantra, Items,Counter Tackle, JP Boost, Move +1

Abilities:
Netherseer Lv 7: Hell's Wrath, Nether Ashura, Nether Blade, Nether Maelstrom, Corporeal Void, Impiety, Counter Tackle, JP Boost, Move +1
Chemist Lv 2: Potion, Antidote, Phoenix Down, Treasure Hunter
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Beowulf - Templar - Lv 37
Bravery: 47 Faith: 65
HP: 416 MP: 81
Mv: 5 Jmp: 3 Spd: 8
Weapon Power: R: 14/15% L: 0/0%
P-Atk: 11 C-EV: 14 S-EV: 46 A-EV: 0
M-Atk: 10 C-EV: 0 S-EV: 20 A-EV: 0

Equipment: Runeblade, Kaiser Shield, Crystal Helm, Mirror Mail, Diamond Bracelet
Ability: Spellblade, Mystic Arts, JP Boost, Treasure Hunter

Abilities:
Templar Lv 7: Blind, Syphon, Drain, Silence, Chicken, Disable, Break, Vengeance, Counter Tackle, Move +1
Chemist Lv 2: Potion, Antidote, Phoenix Down, Treasure Hunter
White Mage Lv 3: Cure, Cura, Protect, Shell
Black Mage Lv 1: Fire, Thunder
Orator Lv 2: Entice
Mystic Lv 6: Invigoration, Disbelief, Harmony, Hesitation
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Reis - Dragonkin - Lv 36
Bravery: 62 Faith: 64
HP: 305 MP: 74
Mv: 4 Jmp: 3 Spd: 10
Weapon Power: R: 0/00% L: 14/0%
P-Atk: 8 C-EV: 7 S-EV: 0 A-EV: 0
M-Atk: 10 C-EV: 0 S-EV: 0 A-EV: 0\

Equipment: Hydrascale Bag, Barette, Japa Mala
Ability: Dragon, Items, JP Boost, Move +1

Abilities:
Dragonkin Lv 3: Ice Breath, Fire Breath, Thunder Breath, JP Boost, Move +1
Chemist Lv 1: Potion, Antidote, Reequip
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Balthier - Sky Pirate - Lv 46
Bravery: 83 Faith: 60
HP: 395 MP: 49
Mv: 6 Jmp: 5 Spd: 14
Weapon Power: R: 21/5% L: 0/0%
P-Atk: 10 C-EV: 25 S-EV: 0 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Blaze Gun, Thief's Cap, Mirage Vest, Germinas Boots
Ability: Piracy, Martial Arts, Counter Tackle, JP Boost, Move +1

Abilities:
Sky Pirate Lv 8: Arm Shot, Barrage, Plunder Gil, Plunder Helm, Plunder Armor, Plunder Shield, Plunder Weapon, Counter Tackle, JP Boost, Move +1
Chemist Lv 2: Potion, Antidote, Treasure Hunter
Knight Lv 3: Rend Helm
Archer Lv 1: Aim +1
Monk Lv 6: Cyclone, Pummel, Shockwave, Purification, Chakra
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Orlandeau - Sword Saint - Lv 41
Bravery: 78 Faith: 65
HP: 473 MP: 73
Mv: 5 Jmp: 3 Spd: 9
Weapon Power: R: 21/35% L: 0/0%
P-Atk: 14 C-EV: 20 S-EV: 75 A-EV: 0
M-Atk: 7 C-EV: 0 S-EV: 50 A-EV: 0

Equipment: Excalibur, Estucheon, Crystal Helm, Mirror Mail, Bracer
Ability: Swordplay, Items, Counter Tackle, JP Boost, Move +1

Abilities:
Sword Saint Lv 8: Judgment Blade, Cleansing Strike, Hallowed Bolt,Divine Ruination, Crush Armor, Crush Weapon, Shadowblade, Counter Tackle, JP Boost, Move +1
Chemist Lv 1: Potion, Antidote, Reequip
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Cloud - Solider - Lv 15
Bravery: 75 Faith: 65
HP: 282 MP: 32
Mv: 5 Jmp: 4 Spd: 8
Weapon Power: R: 10/10% L: 0/0%
P-Atk: 7 C-EV: 20 S-EV: 0 A-EV: 0
M-Atk: 5 C-EV: 0 S-EV: 0 A-EV: 0

Equipment: Materia Blade, Thief's Cap, Black Garb, Germinas Boots
Ability: Limit, Items, JP Boost, Move +1

Abilities:
Soldier Lv 5:  Brave Slash, Cross Slash, Blade Beam, Counter Tackle, Defend, JP Boost, Move +1
Chemist Lv 3: Potion, Hi-Potion, Phoenix Down
White Mage Lv 1: Cure, Protect
Black Mage Lv 3: Fire, Fira, Thunder, Thundara, Thundaga, Blizzard, Blizzara, Poison
Time Mage Lv 3: Haste, Slow, Immobilize
Summoner Lv 1: Moogle
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Meliadoul - Divine Knight - Lv 37
Bravery: 67 Faith: 68
HP: 333 MP: 89
Mv: 5 Jmp: 3 Spd: 9
Weapon Power: R: 18/30% L: 0/0%
P-Atk: 9 C-EV: 12 S-EV: 10 A-EV: 0
M-Atk: 8 C-EV: 0 S-EV: 50 A-EV: 0

Equipment: Save the Queen, Aegis Shield, Circlet, Luminous Robe, Hermes Shoes
Ability: Unyielding Blade, Items, Counter Tackle, JP Boost, Move +1

Abilities:
Divine Knight Lv 6: Crush Armor, Crush Weapon, Counter Tackle, Beastmaster, JP Boost, Move +1
Chemist Lv 1: Potion, Treasure Hunter
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Menestheus - Red Chocobo - Lv 36
Bravery: 70 Faith: 58
HP: 258  MP: 16
Mv: 6 Jmp: 5 Spd: 9
Weapon Power: R: 0/00% L: 0/0%
P-Atk: 14 C-EV: 10 S-EV: 0 A-EV: 0
M-Atk: 30 C-EV: 0 S-EV: 0 A-EV: 0

Ability: Choco Beak, Choco Pellets, Choco Meteor
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Construct 8 - Automaton - Lv 36
Bravery: 70 Faith: 00
HP: 326 MP: 1
Mv: 3 Jmp: 3 Spd: 7
Weapon Power: R: 0/00% L: 0/0%
P-Atk: 17 C-EV: 0 S-EV: 0 A-EV: 0
M-Atk: 1 C-EV: 0 S-EV: 0 A-EV: 0

Ability: Tasks, Counter, Defense Boost

Status & Notes:


So, amazingly, mission accomplished today. After much much JP grinding, I went in to the battle for Disorder in the order and stole EVERYTHING i wanted. Here was my strategy. Go in, take out most of the enemies. Take out Agrias so she doesn't accidentally end the battle. Heal Up. Resurrect one enemy at a time and steal everything I want from them, rinse and repeat. So, here's a list of what I stole.

Sasuke Blade, Barette, Ninja Gear, Blaze Gun, Glacial Gun, Kaiser Shield, Venetian Shield

Not bad, all stuff you can't buy in the store. All in all, also very fun. Difficult battle with a fairly difficult objective. Now, on to the next quest... Lionel's New Liege Lord. It also has some stuff to steal though far less in number, but equally important. My goal for the day is to finish this.... after this, it will really be on to the last story battles in the game. I'm not doing Midlight's deep until postgame... we're almost there people!!! Let's see how it goes