Tuesday, October 7, 2014

Day #515 Recap

Current Game(s): Final Fantasy X-2, Final Fantasy XI

Current Play Time(Final Fantasy X-2): 77:11(+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,149:03 (+)

Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 21
Total Game Overs: 67

Where I Currently Am(FF X-2): Chapter 5, Chocobo Catching Time (89% Complete, Bestiary 78% Complete)

Where I Currently Am(FF XI): Windurst Mission 4-1!!!!!  Current Levels are RDM 53/THF 26

Stuff Did Today (FF X-2): Finished training up the last few monsters I had available, then since I had a cactuar on me, I entered the Cactuar Cup and beat that a few times... not that there's really a lot interesting from it, but its real quick to clear out a few times.

I then took off walking around the world talking up Argent Inc. Finally, I returned to the Calm Lands where Argent Inc, and Open Air Inc came face to face... I think the totals ended up 510 for Argent and 400 for Open Air... doesn't matter they are both Level 5. Tobli showed up and convinced them to merge... (We'll see what the Spira Trade Comission thinks of this monopoly). We then headed over to the guy who was trying to marry his son off, and a lot of women showed up, yay. We got a Speed Bracer... this was a great reward back in the day, before you could bribe them from Chocobos...

Finally I headed into Clasko's ranch to see where I was at with Chocobo catching... and to get a lot more greens to catch more. Unfortunately, I've only caught 7 so far, and only *1* of those could be raised to level 5... sigh...

Stuff Did Today (FF XI): Found a fellow Red Mage over in San d'Oria, he said he'd tell me his tale if we found him some Dried Orc Rations... so we took off for the orc stronghold of Davoi in Junger Forest. We first found an orc wizard who gave us the key to where they kept the rations... and then we searched Davoi, high and low... and all around... and then some more...  and when we searched everywhere, we kept on searching... and *FINALLY* we found the dumb storage box and were able to claim the Orc Rations.

We returned to San d'Oria and the red mage told the tale that he was praying in the cathedral and he saw the ghost of a legendary red mage who gave him a pair of boots which he could not wear. He gave them to us, and sent us to see Curilla, the daughter of the ghost. She asked us to look into the matter, giving us the information that a similar pair of boots were decursed by burying them in the crawler's nest.

So, we headed over there and first killed some lizards to get a treasure chest key, we then searched out a treasure chest and unlocked it to get some crawler's blood. We found some loose dirt and buried the blood with the boots, and in an hour's time voila, we got the Warlock's Boots! Sweet.


Status & Notes: 

Well, I have a couple things to talk about today. First of all... the first artifact quest in FF XI. Oh boy, did I hate this quest. It is incredibly ridiculous. First, I think someone stole my named mob when I first went to get it... so I went all the way over to him and he wasn't there... so I had to leave and come back in like an hour... okay, actually, I went the wrong way first and died on some VERY high level orcs... I did kill a couple of them though... lots of experience.

Anyway, after I finally got the key from the named mob...well, there's probably about 20 different locations this thing can spawn on, and there's no minimap marker. You have to align your camera right to see a pattern on the ground and search EVERYWHERE. I probably lapped the place 4 times before I found it, it literally took me almost 2 hours to find this spawn point... all for a sword I'll never use... well, and to unlock the next quest which was a lot easier and more straightforward.

I really do just need to level my guy up to 99... there's so little you gain from doing these quests at a lower level then you can... I've said it before, but I haven't really practiced it. The questing in FF XI is really completely separate from the levelling... well ya know, except for the quests that raise your level cap....

Over in Spira, we're up to Chocobo catching... the goal is to get a full stable of 14 chocobos with 4 different ones that can get to Level 5... (these will be your active chocobos). Whether or not they can get to level 5 is completely random, so you just have to keep catching them. Now, to catch chocobos your best bet is to set the Alchemist Job on the Highroad Winds garment grid... this way you can use your greens really quickly and get first strike, so I'll have to grind 30 AP real quick to get Item Lv 2 ability unlocked.

We will definitely get some X2 in today and my goal is to have the chocobo stuff finished. It will take a bunch of work

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