Tuesday, October 14, 2014

Day #522 Recap

Current Game(s): Final Fantasy X-2, Final Fantasy XI

Current Play Time(Final Fantasy X-2): 85:49 (+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,157:41 (+)

Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 26
Total Game Overs: 67

Where I Currently Am(FF X-2): Chapter 5, Monster Arena Done!!!. and Via Infinito (89% Complete, Bestiary 88% Complete)

Where I Currently Am(FF XI): Windurst Mission 5-1  Current Levels are RDM 62/THF 30

Stuff Did Today (FF X-2): Firstly, I cleared out the Farplane Cup twice more, for a total of 4 times... this got me an Iron Duke! I quickly equipped the Iron Duke and Invincible on my Battlesnake and levelled up my Omega Weapon and released it... he died when I did, and Shinra absorbed the pyreflies and became Almighty Shinra! To defeat him we had to win the Demon Cup again... and he was strong, but really no match for Iron Duke/Invincible/Peerless Battlesnake... 2 Full Autos and he was dead.

So, now it was time to head back into the Farplane Cup... there were a few new guys here. The Master of Spira was Paragon!!! Yeah, remember him? Well, he's back with a crapton less HP then he had in FF X... So, he has a nice spell that can one hit me... but it's perfectly possible to kill him before that happens... so yeah.

Next is the Outer Plane Envoy... aka Major Numerus... aka the Four headed hydra of doom. He has 4 heads... each with over 600k HP... they all have a nasty attack that can go a long way towards killing you. How can I kill him?!?! Well, the answer, comes from catching a different monster... Mushroom cloud!!! Why??? Well, see below, I'll talk about it there. My first serious attempt, I was able to get two heads down netting me 2 Break HP Limit accessories... after that I was able to kill him twice... netting me 3 more Break HP Limit, 4 Break Damage Limit and 5 Iron Dukes.

Stuff Did Today (FF XI): None

Status & Notes: 

Fiend Arena done!!!! Woohoo!!! Well, sort of... I have a few teams that still need to be unlocked and some fiend tales that I have to do... and maybe I'll farm some items... but the challenge part is over... I asked the question yesterday if I was going to need Break HP Limit to have a chance at the hardest enemies... and the answer really was yes, but just for Major Numerus. The rest of the enemies was really just a damage race that could be won by getting full auto off with Iron Duke, Invinible, and Peerless Garment Grid equipped... whcih basically made Full Auto do about 250k damage.

Major Numerus on the other hand, man he is a pain. And he is painful. He hurts... alot... and it is a LONG fight.. seriously... my fights probably took about 30 minutes each... and I'm sure I can get that down... but man... long fight... the key to doing this fight without an OUTRAGEOUS amount of HP is Mushroom Cloud... you need to have a mushroom cloud with about 10k HP and probably  1-2 Adamantites and Minerva plates for Def/Mg. Def... He had Vigor and Pernicious Pollen as attacks and THAT'S IT! As far as passives... First Strike and Ribbon are a must... Break HP/Dmg Limit are nice obviously as well as spellspring. You do this to ensure he uses Pernicious Pollen first... if he survives the first round of attacks and uses it, it will SEVERELY weaken Numerus to the point that while still deadly... he's killable at about 18k HP for your other 2 damage dealers... Your cloud will learn Ultima from getting hit, which he'll spam at that point... which is fine because pollen doesn't stack on Numerus.

The great thing is you actually get decent rewards from him... seriously... a one in 8 shot from each head you kill of getting 5 Iron Dukes... holy crap. So, yeah, sadly my time in the Fiend Arena is over... what a damn fun thing they added. This really makes the game in my opinion... so what do we have left??? Well, a bunch! We have to finish Via Infinito... go through the Den of Woe... play some Sphere Break... AP Grind... try out Blitzball a bit... finish up some fiend's tales... do some digging... actually get the 100% ending... and oh yeah... we still have Last Mission to do after that!!! Its really the game that never seems to end...

1 comment:

  1. Did you get that Garment Grid that guarantees rare drops? The name escapes me right now, but you can get 20 Iron Dukes from Numerus per fight, or lots of other top tier accessories and items from other enemies. Not that you really need more, your girls are probably decked out in Iron Dukes and Keys to Success and AP Eggs by now.

    Don't forget there are a few NG+ exclusive creatures! Or rather, "creatures". I don't know if you really feel like bothering with it, pretty sure they don't have tales or anything like that. Maybe just start a NG+ and play far enough to get them to mess around with a bit. I think you can get them all in Chapter 1 right away.

    ReplyDelete