Wednesday, October 15, 2014

Day #523 Recap

Current Game(s): Final Fantasy X-2, Final Fantasy XI

Current Play Time(Final Fantasy X-2): 85:49 (+)
Current Play Time(Final Fantasy XI): 53:18 (+)
Total Play Time - 1,157:41 (+)

Current Game Overs(FF X-2) - 4
Current Deaths(FF XI) - 26
Total Game Overs: 67

Where I Currently Am(FF X-2): Chapter 5, Via Infinito... Cloister 76 (89% Complete, Bestiary 88% Complete)

Where I Currently Am(FF XI): Windurst Mission 5-1  Also, just trying to level up a ton to make doing missions easier.... currently am RDM 66/THF 30... next checkpoint is level 70 for Maat fight. Also, did Level 65 Limit break quest which just made me go find 4 different people and give them a fairly common item... one of those look it up on the wiki quests... shrug

Stuff Did Today (FF X-2): Continued down into Via Infinito... getting through another couple unsent. Paine eventually filled us in that Trema is the original founder of New Yevon... yeah, the guy who stole all the spheres and disappeared. Apparently, this is where he disappeared... perhaps he was an unsent to begin with,.. and we continued down some more until we got to Cloister 76.

Stuff Did Today (FF XI): Basically just grinded... trying to get to Level 70 for what will be the most difficult mission to date... going one-on-one with Maat.

Status & Notes: 

Let's answer some questions first. Yes, I do have the Ray of Hope Garment Grid that could guarantee me 20 Iron Dukes per Numerus fight... haven't played around with that yet... Also, yes, I'm well aware of NG+ and what I'm going to have to do... the thing is I still have so much to do in my first game I haven't even gotten there! Yeah, my plan for NG+ is to do what I'll need to do to Platinum Medal the game and get the rest of the Garment Grids and of course the rest of the Bestiary entries... I don't know if they ALL can be gotten in Chapter 1... most of them I think.... too lazy right this second to look it up.

So, yeah, I'm going through Via Infinito with 6 Iron Dukes... it is fun... I even didn't bother using a real strategy for Concherer... I just powered through... it took a little while... I think I'll still go Cat Nip Gunner for Chac and Trema just for brevity's sake...  but it is kind of fun... you know, as much fun as you can have in Via Infinito... stupid little puzzles... at least they did it right by letting you leave the dungeon pretty much whenever you want, it is not like a single playthrough type of thing... that would be just unbearable.

In Vana'diel... been starting to do some research into the last real roadblock for the limit break quests... which of course is to defeat my guide himself... Maat... basically to beat him you have to be pretty well geared and skilled up and capped at Level 70 with some good consumables and a good strategy... and you have to farm an item from a dungeon... Apparently it is a very hard fight... it is different for each class. For the Red Mage... it seems very much in the vein of some FF XIV fights I did in the beta... Sleep/Nuke/Lather/Rinse/Repeat... though we will see... I have a lot of work to do before we actually get there.

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