Saturday, January 18, 2014

Day #253 Recap (Crisis Core: FF VII)

Current Game: Crisis Core: Final Fantasy VII

Current Play Time: 15:51
Total Play Time - 501:32
Current Game Overs - 4
Total Game Overs: 50

Where I Currently Am: Chapter 6
Stuff Did Today: Had my wallet stolen and had to get it back with the "help" of the Cental Slums market vendors. Then I did some minigames in the market, and went back up above the plate where Genesis was once again attacking. I was assigned to protect Hojo. After releasing and destroying some test subjects, Genesis came and summoned Bahamut Fury who had an awesome attack called Exaflare, but I kicked his butt anyway. Next, I beat some SOLDIERS in a squat contest. Yep. Then, more missions...

Current Setup:

Zack - Lv 38
SP: 229,037
HP: 6127 MP: 336 AP: 632
Atk: 101 Vit: 44 Mag: 92 Spr: 106 Lck: 32

Equipment:

Materia:
Drain Blade Lv. 5 HP +120%
Curaga Lv. 5 Spr + 13
Hell Blizzaga Lv. 5 Mag +9
Exploder Blade Lv. 1 Atk + 35
Elemental Ward Lv. 3 MP +60%
Mug Lv. 2 AP +100%

Accessories:
Crystal Bracelet, Crystal Gloves, Safety Bit, Sea Chocobo Armlet

Accessory List:
Bronze Bangle(HP +10%)
Iron Bangle(HP +20%)
Titanium Bangle(HP +30%)
Bronze Armlet(MP +20%)
Silver Armlet(MP +40%, prevents Silence)
Gold Armlet(MP +60%, prevents Silence)
Chocobo Armlet(AP +20%)
Mountain Chocobo Armlet(AP +40%, prevents Stun)
River Chocobo Armlet(AP +60%, prevents Stun)
Sea Chocobo Armlet(AP +80%, prevents Stun)
Wrist Band(Atk +5)
Power Wrist(Atk +10)
Hyper Wrist(Atk +20)
Bulletproof Vest(Vit +30)
Shinra Alpha (Vit +40)
Shinra Beta(Vit +60)
Earrings(Mag +5)
Circlet(Mag +10)
Amulet (Spr +30)
Muscle Belt(Atk +5 & Vit+5)
Champion's Belt(Atk +10 & Vit +10, prevents Poison)
Mythril Gloves(Atk +5 & Mag+5)
Diamond Gloves (Atk +10 & Mag +10, prevents Poison)
Crystal Gloves (Atk +20 & Mag +20, prevents Poison and Silence)
Force Bracelet(Mag +5 & Spr +5)
Diamond Bracelet(Mag +10 & Spr +10, prevents Poison)
Crystal Bracelet(Mag +20 & Spr +20, prevents Poison and Curse)
Four Slots(Vit +5 & Spr +5)
Mystile(Vit +10 & Spr+10)
Fire Ring(Adds Fire to Atk)
Fire Armlet(1/2 Fire Damage)
Blaze Armlet(Absorbs Fire Damage)
Ice Ring(Adds Ice to Atk)
Ice Armlet(1/2 Ice Damage)
Frost Armlet(Null Ice Damage)
Snow Armlet(Absorbs Ice Damage)
Lightning Ring(Adds Lightning to Atk)
Lightning Armlet(1/2 Lightning Damage)
Thunder Armlet(Null Lightning Damage)
Dragon Armlet(1/2 Fire, Ice, Lightning Damage)
Venom Shock(Adds Poison to Atk)
Mute Shock(Adds Silence to Atk)
Paralyzing Shock(Adds Stun to Atk)
Safety Bit(Prevents Death)
Star Pendant(Prevents Poison)
White Cape(Prevents Silence)
Gris-gris Bag(Prevents Curse)
Headband(Prevents Stun)
Sprint Shoes(Prevents Stop)
Pearl Necklace(Prevents Poison and Silence)
Cursed Rng(HP+10%, MP+10%, AP+10%, Atk +10, Vit +10, Mag +10, Spr +10, Luck +10, Always Cursed)
Twisted Headband(Keeps Endure active)
Doc's Code(Auto-potion when HP is low)
Feather Cap(Break can go to 3x instead of 2x)
Black Cowl(AP Limit -> 9999)

DMW:
Sephiroth - 50%
Angeal - 75%
Tseng - 65%
Aerith - 70%
Cissnei - 55%
Ifrit - 100%
Bahamut - 100%
Odin - 100%
Chocobo - 100%
Cactuar - 100%
Tonberry - 100%
Cait Sith - 0%
Moogle - 100%
Magic Pot - 100%

Missions Complete: 34%
1-1-1
1-2-1 - 1-4-1
2-1-1 - 2-2-1
3-1-1 - 3-1-6
4-1-1 - 4-2-6
5-1-1 - 5-1-4
6-1-1 - 6-3-4
7-1-1 - 7-3-3
8-1-1 - 8-3-5
8-4-1 - 8-4-6
10-1-1 - 10-2-3

Status & Notes: 

First, the administrative notes. Over this 3-day weekend, my play time is going to be minimal. We have a bunch planned around here, and I'm just not going to get much play time... especially not 4-5 hours a day :). Next, you can note I got rid of the Materia List. I just didn't feel like it was useful at this point in the game. Maybe I'll bring it back as a "useful materia" list of ones I may switch out here and there. For now, really, I hardly deviate from my equipped list, and most others I can play around in Fusion long enough to make, so again, a full list is not that useful right now.

My current strategy is to load myself up on as many status immnuities as possible in my accessories. As I stated yesterday, its easy enough to load myself up on stat boosts using weapon fusion... and the statuses in this game are QUITE DEADLY. Most of my mission fails(game overs) are realizing I needed a specific immunity in an area.

Again, not much play time in the near future... but when I do again, I have a few more missions I want to do before moving forward in the plot. Namely 8-3-6 and getting started in 8-5. Then it is going through Chapter 6... and maybe even 7 before once again hitting the missions. We'll see how it goes...

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