Wednesday, January 29, 2014

Day #264 Recap (Crisis Core: FF VII)

Current Game: Crisis Core: Final Fantasy VII

Current Play Time: 47:28
Total Play Time - 533:09
Current Game Overs - 13
Total Game Overs: 59

Where I Currently Am: Chapter 11... the very end
Stuff Did Today:More missions.... SP Grinding... materia fusion... you know the drill...

Current Setup:

Zack - Lv 89
SP: 55,195
HP: 99390 MP: 363 AP: 379
Atk: 147 Vit: 161 Mag: 161 Spr: 61 Lck: 51

Equipment:

Materia:
Curaga Lv. 2 HP +999%
Costly Punch Lv. 5 Atk +5
Flare Lv. 1 Mag+100
Darkness Lv. 1 Vit +100
Osmoga Lv. 5 Atk +77
Mug Lv. 5 HP +520%

Accessories:
Brutal, Genji Shield, Mog's Amulet, Genji Armor

Accessory List:
Bronze Bangle(HP +10%)
Iron Bangle(HP +20%)
Titanium Bangle(HP +30%)
Carbon Bangle(HP +40%)
Platinum Bangle(HP +50%)
Bronze Armlet(MP +20%)
Silver Armlet(MP +40%, prevents Silence)
Gold Armlet(MP +60%, prevents Silence)
Rune Armlet(MP +80%, prevents Silence)
Mythril Armlet(MP +100%, prevents Silence)
Chocobo Armlet(AP +20%)
Mountain Chocobo Armlet(AP +40%, prevents Stun)
River Chocobo Armlet(AP +60%, prevents Stun)
Sea Chocobo Armlet(AP +80%, prevents Stun)
Sky Chocobo Armlet(AP +100%, prevents Stun)
Wrist Band(Atk +5)
Power Wrist(Atk +10)
Hyper Wrist(Atk +20)
Kaiser Knuckles(Atk +30)
Bulletproof Vest(Vit +30)
Shinra Alpha (Vit +40)
Shinra Beta(Vit +60)
Shinra Beta+ (Vit +80)
Earrings(Mag +5)
Circlet(Mag +10)
Hypno Crown(Mag +20)
Royal Crown(Mag +30)
Amulet (Spr +30)
Talisman(Spr +40)
Tarot Cards(Spr +60)
Crystal Orb(Spr +80)
Muscle Belt(Atk +5 & Vit+5)
Champion's Belt(Atk +10 & Vit +10, prevents Poison)
Black Belt(Atk +20 & Vit +20, prevents Poison and Curse)
Mythril Gloves(Atk +5 & Mag+5)
Diamond Gloves (Atk +10 & Mag +10, prevents Poison)
Crystal Gloves (Atk +20 & Mag +20, prevents Poison and Silence)
Force Bracelet(Mag +5 & Spr +5)
Diamond Bracelet(Mag +10 & Spr +10, prevents Poison)
Crystal Bracelet(Mag +20 & Spr +20, prevents Poison and Curse)
Four Slots(Vit +5 & Spr +5)
Mystile(Vit +10 & Spr+10)
Aegis Armlet(Vit +20 & Spr +20, prevents Silence and Stun)
Good-Luck Charm  (Luck +100)
Fire Ring(Adds Fire to Atk)
Fire Armlet(1/2 Fire Damage)
Flame Armlet(Null Fire Damage)
Blaze Armlet(Absorbs Fire Damage)
Ice Ring(Adds Ice to Atk)
Ice Armlet(1/2 Ice Damage)
Frost Armlet(Null Ice Damage)
Snow Armlet(Absorbs Ice Damage)
Lightning Ring(Adds Lightning to Atk)
Lightning Armlet(1/2 Lightning Damage)
Thunder Armlet(Null Lightning Damage)
Bolt Armlet(Absobrs Lightning Damage)
Dragon Armlet(1/2 Fire, Ice, Lightning Damage)
Escort Guard(Null Fire, Ice, Lightning Damage)
Wizard Bracelet(Absorbs Fire, Ice, Lightning Damage)
Element Blade(Adds Fire, Ice, Lightning to Atk)
Force of Nature(Adds Fire, Ice, Lightning to Atk, Absorbs Fire, Ice, Lightning Damage)
Mortal Shock(Adds Death to Atk)
Venom Shock(Adds Poison to Atk)
Mute Shock(Adds Silence to Atk)
System Shock(Adds Stop to Atk)
Paralyzing Shock(Adds Stun to Atk)
Safety Bit(Prevents Death)
Star Pendant(Prevents Poison)
White Cape(Prevents Silence)
Gris-gris Bag(Prevents Curse)
Headband(Prevents Stun)
Sprint Shoes(Prevents Stop)
Pearl Necklace(Prevents Poison and Silence)
Ribbon(Immune to all status except Death)
Cursed Rng(HP+10%, MP+10%, AP+10%, Atk +10, Vit +10, Mag +10, Spr +10, Luck +10, Always Cursed)
Moon Bracer(Perma-Barrier)
Shining Bracer(Perma-MBarrier)
Protect Ring(Perma-Barrier & Perma-MBarrier)
Faerie Ring(Perma-Regen)
Twisted Headband(Keeps Endure active)
Sniper Eye(Perma Critical)
Precious Watch(2x Gold)
Mog's Amulet(Drop or Steal Item always rare)
Brigand's Gloves(100% steal rate)
Doc's Code(Auto-potion when HP is low)
Fury Ring(Enable Counterattacks)
Feather Cap(Break can go to 3x instead of 2x)
Power Suit(Atk +100, Vit +100, Mag -50, Spr -50, HP +100%, MP-50%, AP-50%)
Energy Suit(Mag +100, Spr + 100, Atk - 50, Vit -50, HP -50%, MP+100%, AP-50%)
Gold Hairpin(MP Limit -> 9999)
Black Cowl(AP Limit -> 9999)
Soul of Thamasa(0 MP Cost)
Magic Master(0 MP Cost, Mag +100, Spr + 100, Atk - 100, Vit -100, HP -50%, MP+100%, AP-100%)
Dark Agent(0 AP Cost, Atk +100, Vit +100, Mag -100, Spr -100, HP +100%, MP-100%, AP+50%
Adaman Bangle(HP Limit -> 99999)
Brutal(Damage Limit -> 99999)
Genji Shield(Perma Barrier, MBarrier, Immune to all status, Absorbs Fire, Ice, Lightning)
Genji Armor(HP Limit-> 99999, Perma Endure and Regen)

DMW:
Sephiroth - 100%
Angeal - 100%
Tseng - 100%
Cloud - 100%
Aerith - 100%
Cissnei - 100%
Ifrit - 100%
Bahamut - 100%
Bahamut Fury -100%
Odin - 100%
Phoenix - 100%
Genesis - 100%
Chocobo - 100%
Cactuar - 100%
Tonberry - 100%
Cait Sith - 100%
Moogle - 100%
Magic Pot - 100%

Missions Complete: 97%
*1-1-1 - 1-5-6*
*2-1-1 - 2-5-6*
*3-1-1 - 3-5-6*
*4-1-1 - 4-5-6*
*5-1-1 - 5-4-6*
*6-1-1 - 6-6-6*
*7-1-1 - 7-6-6*
*8-1-1 - 8-6-6*
9-1-1 - 9-5-3
*10-1-1 - 10-4-3*

Status & Notes: 

And then there were 9... missions left that is, until we complete this... well we have to beat Genesis too, but let's be honest that's going to be fairly anti-climactic after Minerva. So, what's left to do? Well, obviously, I have to complete the remaining missions, I also need to cap out 2 more materia, preferable with Spirit and Atk... I have to nab the other 2 Genji pieces, but they are both really on the way. Also, I have to decide whether to go with Ziedrich or the Genji Helm... hmm, we'll see.

One thing I want to talk about with these later missions is how well they're really designed. Obviously at this point they basically expect you to be using Costly Punch all the time, and they design it as such... giving you big groups of enemies, and enemies with just massive health pools shows that they actually design around this fairly broken skill. Also, the mission with ALL the Tonberries is such a pain in the butt... seriously.

So, yeah, basically, look forward to seeing the Completion Data today... depending on how I'm feeling, maybe I'll do the review today... if not tomorrow. I would like to actually get a bit of a baseline done with Final Fantasy VIII today. Especially, since I'm playing with the steam version, there may need to be a bit of extra prep for me to do.

We'll see how it goes.

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