Wednesday, February 5, 2014

Day #271 Recap (Final Fantasy VIII)

Current Game: Final Fantasy VIII

Current Play Time: 18:36
Total Play Time - 553:21
Current Game Overs - 0
Total Game Overs: 59

Where I Currently Am: Timber
Stuff Did Today: Gained a couple of abilities for Diabolos, then gave the Queen of Cards my Minimog card so she'd leave Balamb and head for Dollet. I got on a train to Timber where we were taken over Psionically and made to watch a scene involving three galbadian soldiers named Laguna, Ward, and Kiros. Then I got to Timber where we met up with the Forest Owls, and hijacked a train that was supposed to have the President of Galbadia on it, but surprise, Fake President. Next we figured out that the President was at the TV station in Timber... so we're on our way!

Current Setup:

Squall - Lv 42

HP: 5758 - Holy
Str: 198 - Flare
Vit: 25
Mag: 69 - Tornado
Spr: 23
Spd: 27
Eva: 2%
Hit: 255%
Luck: 18

ElemAtk - Blizzaga(100%)
ElemDef - Quake(200%),WateR(150%)
StatAtk - Sleep(100%)
StatDef - Esuna, Death(100% Death, 20% Everything Else)

Equipment: Revolver
Junctioned GFs: Ifrit, Siren
Abilities Equipped: Str+60%, Str Bonus
Renzouken - Rough Divide

Magic: Esuna, Cure, Fire, Blizzard, Blizzaga, Thunder, Water, Tornado, Scan(99), Sleep, Double, Thundaga, Curaga, Death, Fira(20), Berserk(9), Holy, Flare, Demi, Quake, Triple(60), Slow, Zombie(54), Dispel(100), Firaga(99)

Zell - Lv 35

HP: 4632 - Tornado
Str: 147 - Holy
Vit: 138 - Meltdown
Mag: 64 - Triple(60)
Spr: 80 - Curaga
Spd: 26
Eva: 2%
Hit: 98%
Luck: 16

ElemAtk - Water(100%)
ElemDef - Quake(200%), Blizzaga(150%)

Equipment: Metal Knuckle
Junctioned GFs: Shiva, Diabolos
Abilites Equipped: Str+60%, Vit+40%,Enc-Half
Duel - Punch Rush, Booya, Heel Drop, Mach Kick, Burning Rave

Magic: Thunder, Fire, Cure, Scan(98), Sleep, Blizzard, Water, Esuna(99), Double, Death, Blizzaga, Tornado, Silence(3), Holy, Demi(3), Flare(2), Meltdown, Quake, Triple(60), Slow, Curaga, Zombie(27), Berserk(18), Cura(5), Firaga, Thundaga, Dispel

Rinoa - Lv 11

HP: 4453 - Holy
Str: 35
Vit: 70 - Curaga
Mag: 70 - Flare
Spr: 9
Spd: 22
Eva: 1%
Hit: 99%
Luck: 17

ElemAtk - Water(100%)
ElemDef - Quake(200%), Thundara(7%)

Equipment: Pinwheel
Junctioned GFs: Quetzocoatl
Abilites Equipped: Str+60%, Mag +20%
Limit - Angelo Rush, Angelo Cannon

Magic: Blind(12), Esuna, Cure(48), Double, Thunder(11), Curaga, Water, Death, Thundara(9), Blizzard(6), Holy, Flare, Demi, Quake, Triple(60), Slow, Blizzara(9), Firaga(98), Thundaga, Blizzaga, Dispel

Selphie - Lv 32

HP:1380
Str: 33
Vit:15
Mag: 23
Spr: 19
Spd: 22
Eva: 1%
Hit: 98%
Luck: 21

Equipment: Flail
Junctioned GFs:
Abilities Equipped: Str+60%, Mag+20%

Magic: None

Quistis - Lv 10

HP: 582
Str: 20
Vit: 6
Mag: 8
Spr: 8
Spd: 21
Eva: 1%
Hit: 103%
Luck: 15

Equipment: Chain Whip
Junctioned GFs: None
Blue Magic: Laser Eye, Ultra Waves, Electrocute, Lv?Death, Degenerator, Aqua Breath, Acid, Gatling Gun, Fire Breath, Bad Breath, Mighty Guard

Magic: None

Guardian Force:

Quezocoatl - Lv 58
HP - 3284
Compatibility: Squall - 600, Zell - 600, Quistis - 620, Rinoa - 640, Selphie - 580
Abilities: HP-J, Vit-J, Mag-J, Elem-Atk-J, Elem-Def-Jx2, Magic, GF, Draw, Item, Card, Str+60%, Mag+20%, SumMag+10%, SumMag+20%, T Mag-RF, Mid Mag-RF, Card Mod

Shiva - Lv 50
HP - 2750
Compatibility: Squall - 575, Zell - 540, Quistis - 648, Rinoa - 650, Selphie - 590
Abilities: Str-J, Vit-J, Spr-J, Elem-Atk-J, Elem-Def-Jx2, Magic, GF, Draw, Item, Str+60%, Vit +20%, Vit+40%, Spr+20%, SumMag+10%, SumMag+20%, Boost, I Mag-RF

Ifrit - Lv 31
HP - 2192
Compatibility: Squall - 600, Zell - 630, Quistis - 570, Rinoa - 620, Selphie - 600
Abilities: HP-J, Str-J, Elem-Atk-J, Elem-Def-J, Elem-Def-Jx2, Magic, GF, Draw, Item, Mad Rush, Str+40%, Str+60%, Str Bonus, SumMag+10%, SumMag+20%, SumMag+30%, Boost, F Mag-RF, Ammo-RF

Siren - Lv 36
HP - 2590
Compatibility: Squall - 560, Zell - 580, Quistis - 584, Rinoa - 630, Selphie - 640
Abilities: Mag-J, ST-Atk-J, ST-Def-J, ST-Def-Jx2, Magic, GF, Draw, Item, Treatment, Mag+20%, Mag+40%, Mag Bonus, Move-Find, SumMag+10%, GFHP+10%, GFHP+20%, L Mag-RF, ST Med-RF, Tool-RF

Diabolos - Lv 15
HP - 1054
Compatibility: Squall - 660, Zell - 580, Quistis - 600, Rinoa - 620, Selphie - 610
Abilities: HP-J, Mag-J, Abilityx3, Magic, GF, Draw, Item, Enc-Half, Enc-None, Time Mag-RF, ST Mag-RF


Triple Triad:

Current Rules:
Balamb - Open, Diff
Galbadia - Open, Same, One

Card Inventory:
Lv 1: Geezard - 12, Fungar - 10, Bite Bug - 12, Red Bat - 10, Blobra - 5, Gayla - 5, Gesper - 14, Fastitocalon-F - 12, Blood Soul - 12, Caterchipillar - 13, Cockatrice - 7

Lv 2: Grat - 13, Buel - 14, Mesmerize - 12, Glacial Eye - 17, Belhelmel - 12, Thrustaevis - 11, Anacondaur - 16, Creeps - 10, Grendel - 17, Jelleye - 12, Grand Mantis - 11

Lv 3: Forbidden - 6, Armadodo - 3, Tri-Face - 9, Fastitocalon - 3, Snow Lion - 3, Ochu - 6, SAM08G - 4, Death Claw - 5, Cactuar - 8, Tonberry - 4, Abyss Worm - 3

Lv 4:  Turtapod - 4, Vysage - 6, T-Rexaur - 11, Bomb - 5, Blitz - 4, Wendigo - 7, Torama - 7, Imp - 3, Blue Dragon - 10, Adamantoise - 7, Hexadragon - 8

Lv 5: Iron Giant - 15, Behemoth - 4, Chimera - 18, Elastoid - 14, GIM47N - 12, Malboro - 15, Ruby Dragon - 6, Elnoyle - 22, Tonberry King - 6, Wedge&Biggs - 8

Lv 8: Angelo - 1, MiniMog - 0, Ifrit - 1

Lv 9: Diabolos - 1

Lv 10: Quistis - 0, Zell - 0, Seifer - 1

Chocobo World!!!

Lv 15
Weapon - 3 2 2 2
Current Inventory - A-0 B-1 C-3 D-7

Status & Notes: 

Okay, actual plot progression!!!! Hooray! So, we've got Party Member #5 in Rinoa, along with her dog... That's all well and good. I always kind of liked the Train Mission. Though I find it funny how much simpler it is in practice than when they're explaining it to you... especially the whole thing with the sensors... they explain it all you and then whoops they break... programming bug they didn't feel like fixing perhaps??? Who knows.

Another thing that's interesting about this game is how front loaded it is with side quests. Most Final Fantasies you go through the game and for the most part, all the side quests are at the end. Sure, this one does have its fair share of endgame sidequests as well, but there are so many quests that you can begin right at the beginning of the game. Such as the Queen of Cards sidequest... which is quite long and annoying, especially if you don't know how to control the rules of Triple Triad... ugh.

Also, started a bit into Chocobo World today. Such a fun little distraction, Addicting too. Told myself I'd get up to level 10 and stop... then I figured I'd just play 1 more map... mm hmm... yep. I'll be playing a lot more of this as we go on... especially after we can make some use of it in game. That'll be coming up soon enough.

So, for today... I'd like to get up to Galbadia Garden if possible... we'll see how it goes... we have a lot of Triple Triad rule abolishing to do before then.

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