Saturday, February 8, 2014

Day #274 Recap (Final Fantasy VIII)

Current Game: Final Fantasy VIII

Current Play Time: 29:42
Total Play Time - 564:27
Current Game Overs - 0
Total Game Overs: 59

Where I Currently Am: Balamb Garden (Garden Master)
Stuff Did Today: Broke out of the no-longer-underground underground prison, then split up the party because the Sorceress ordered a missile attack on Balamb and Trabia gardens. We were too late to stop the attack on Trabia garden, so in retaliation, Selphie led a group to infiltrate the missile base and mess up the Balamb attack and self-destruct the base. Meanwhile, Squall led a group back to Balamb garden to warn everyone of the impending attack, but when we got there, there was a bit of civil war chaos going on...

Current Setup:

Squall - Lv 54

HP:  6241 - Holy
Str:  255 - Flare
Vit: 110 - Meltdown
Mag: 75 - Tornado
Spr: 27
Spd: 29
Eva: 2%
Hit: 255%
Luck: 19

ElemAtk - Firaga(100%)
ElemDef - Life(30% to all%), Quake(200%)
StatAtk - Death(100%)
StatDef - None

Equipment: Lionheart
Junctioned GFs: Ifrit, Carbuncle
Abilities Equipped:  Str+60%, Str Bonus, Auto Haste, Str+40%
Renzouken - Rough Divide, Fated Circle, Blasting Zone, Lion Heart

Magic: Cure, Curaga, Life, Esuna, Firaga, Blizzaga, Thundaga, Water, Demi, Quake, Tornado, Holy, Flare, Scan(99), Sleep, Berserk(9), Zombie(54), Death, Double, Triple(60), Dispel, Shell(9), Reflect(6), Haste(44), Slow, Meltdown, Stop

Zell - Lv 36

HP:4789 - Tornado
Str: 171 - Holy
Vit:100 - Meltdown
Mag: 68 - Triple(60)
Spr: 82 - Curaga
Spd: 26
Eva: 2%
Hit: 103%
Luck: 16

ElemAtk - Thundaga(100%)
ElemDef - Quake(200%), Life(30% to All)
StatAtk - Death(100%)
StatDef -Esuna(19% to All), Dispel(50%)

Equipment: Ehrgeiz
Junctioned GFs: Shiva, Diabolos, Siren
Abilities Equipped: Str+60%, Mug, Auto-Haste, Mag Bonus
Duel - Punch Rush, Booya, Heel Drop, Mach Kick, Burning Rave

Magic: Cure, Curaga, Life, Esuna(99). Firaga,  Blizzaga, Thundaga, Water, Quake, Tornado, Holy, Flare(2), Scan(98), Sleep, Berserk(18), Zombie(27), Death, Double, Triple(60), Dispel, Haste(63), Slow, Meltdown, Pain(9)

Quistis - Lv 22
HP: 6802 - Holy
Str: 147 - Flare
Vit: 92 - Meltdown
Mag: 79 - Triple(60)
Spr: 14
Spd: 22
Eva: 1%
Hit: 105%
Luck: 16

ElemAtk - Thundaga(100%)
ElemDef - Firaga(150%), Quake(200%)
StatAtk - Death(100%)
StatDef - None

Equipment: Red Scorpion
Junctioned GFs: Quetzocoatl, Brothers
Abilities Equipped: Str+60%, Auto-Haste, Mag+40%, HP+40%
Blue Magic: Laser Eye, Ultra Waves, Electrocute, Lv?Death, Degenerator, Aqua Breath, Micro Missiles, Acid, Gatling Gun, Fire Breath, Bad Breath, Homing Laser, Mighty Guard

Magic: Cure(44), Curaga, Life, Esuna, Firaga, Blizzaga, Thundaga, Water, Demi, Quake, Holy, Flare, Blind(12), Death, Double, Triple(60), Dispel, Reflace(9), Float(16), Haste(53), Slow, Meltdown, Stop

Selphie - Lv 37

HP: 1562
Str: 50
Vit: 17
Mag: 28
Spr: 22
Spd: 23
Eva: 1%
Hit: 255%
Luck: 21

Equipment: Strange Vision
Junctioned GFs: None
Abilities Equipped:  None

Magic: None

Irvine - Lv 18

HP:898
Str: 33
Vit: 11
Mag: 16
Spr: 10
Spd: 23
Eva: 1%
Hit: 110%
Luck: 15

Equipment: Bismarck
Junctioned GFs: None
Abilities Equipped:  None
Limit: Normal Shot(20), Scattershot(100), Dark Shot(30), Flame Shot(90), Canister Shot(30), Armor Shot(97), Hyper Shot(8)

Magic: None

Rinoa - Lv 19

HP: 995
Str:44
Vit: 9
Mag: 26
Spr: 13
Spd: 23
Eva: 1%
Hit: 104%
Luck: 17

Equipment: Cardinal
Junctioned GFs:None
Abilites Equipped: None
Limit - Angelo Rush, Angelo Cannon

Magic: None

Guardian Force:

Quezocoatl - Lv 79
HP - 5338
Compatibility: Squall - 600, Zell - 600, Irvine - 640, Quistis - 620, Rinoa - 640, Selphie - 580
Abilities: HP-J, Vit-J, Mag-J, Elem-Atk-J, St-Atk-J, Elem-Def-Jx2, Abilityx4, Magic, GF, Draw, Item, Card, Str+60%, Mag+40%, Auto-Haste, SumMag+20%, SumMag+30%, GFHP+20%, Boost, T Mag-RF, Mid Mag-RF, Card Mod

Shiva - Lv 61
HP - 4323
Compatibility: Squall - 575, Zell - 540, Irvine - 580, Quistis - 648, Rinoa - 650, Selphie - 590
Abilities: Str-J, Vit-J, Spr-J, Elem-Atk-J, ST-Atk-J, Elem-Def-Jx2, Abilityx4, Magic, GF, Draw, Item, Doom, Str+60%, Vit+40%, Spr+40%, Auto-Haste, SumMag+20%, SumMag+30%, GFHP+10%, Boost, I Mag-RF

Ifrit - Lv 44
HP - 4120
Compatibility: Squall - 600, Zell - 630, Irvine - 570, Quistis - 570, Rinoa - 620, Selphie - 600
Abilities: HP-J, Str-J, Elem-Atk-J, ST-Atk-J, Elem-Def-Jx2, Abilityx4, Magic, GF, Draw, Item, Mad Rush, Str+40%, Str+60%, Str Bonus, Auto-Haste, SumMag+20%, SumMag+30%, GFHP+20%, GFHP+30%, Boost, F Mag-RF, Ammo-RF

Siren - Lv 50
HP - 3510
Compatibility: Squall - 558, Zell - 578, Irvine - 620, Quistis - 584, Rinoa - 630, Selphie - 639
Abilities: Mag-J, ST-Atk-J, ST-Def-J, ST-Def-Jx2, Magic, GF, Draw, Item, Treatment, Mag+20%, Mag+40%, Mag Bonus, Move-Find, SumMag+10%, SumMag+20%, SumMag+30%, GFHP+10%, GFHP+20%, Boost, L Mag-RF, ST Med-RF, Tool-RF

Brothers - Lv 15
HP - 1114
Compatibility: Squall - 576, Zell - 610, Irvine - 540, Quistis - 580, Rinoa - 610, Selphie - 590
Abilities: HP-J, Str-J, Magic, GF, Draw, Item, HP+20%, HP+40%

Diabolos - Lv 26
HP - 1820
Compatibility: Squall - 659, Zell - 579, Irvine - 610, Quistis - 600, Rinoa - 620, Selphie - 609
Abilities: HP-J, Mag-J, Abilityx3, Magic, GF, Draw, Item, HP+20%, HP+40%, Mug, Enc-Half, Enc-None, GFHP+10%, Time Mag-RF, ST Mag-RF

Carbuncle - Lv 22
HP - 1747
Compatibility: Squall - 580, Zell - 600, Irvine - 590, Quistis - 640, Rinoa - 680, Selphie - 720
Abilities: Vit-J, Mag-J, Abilityx3, Magic, GF, Draw, Item, GFHP+10%, Recov Med-RF

Triple Triad:

Current Rules:
Balamb - Open
Galbadia - Open, Same
Dollet - Open
Trabia - Open

Card Inventory:
Lv 1: Geezard - 24, Fungar - 12, Bite Bug - 12, Red Bat - 15, Blobra - 5, Gayla - 5, Gesper - 16, Fastitocalon-F - 13, Blood Soul - 12, Caterchipillar - 15, Cockatrice - 9

Lv 2: Grat - 13, Buel - 18, Mesmerize - 11, Glacial Eye - 17, Belhelmel - 12, Thrustaevis - 13, Anacondaur - 19, Creeps - 10, Grendel - 18, Jelleye - 12, Grand Mantis - 10

Lv 3: Forbidden - 6, Armadodo - 3, Tri-Face - 8, Fastitocalon - 3, Snow Lion - 3, Ochu - 6, SAM08G - 4, Death Claw - 6, Cactuar - 9, Tonberry - 2, Abyss Worm - 3

Lv 4:  Turtapod - 4, Vysage - 6, T-Rexaur - 12, Bomb - 7, Blitz - 4, Wendigo - 7, Torama - 7, Imp - 3, Blue Dragon - 7, Adamantoise - 7, Hexadragon - 10

Lv 5: Iron Giant - 6, Behemoth - 4, Chimera - 18, Elastoid - 12, GIM47N - 12, Malboro - 16, Ruby Dragon - 6, Elnoyle - 3, Tonberry King - 3, Wedge&Biggs - 8

Lv 6: Fujin+Raijin - 1, Elvoret - 1, X-ATM092 - 1, Granaldo - 2, Gerogero - 2, Iguion - 1, Abadon - 1, Trauma - 1, Oilboyle - 1, Shumi Tribe - 1, Krysta - 1

Lv 8: Angelo - 1, MiniMog - 1, Ifrit - 0, Siren - 0, Sacred - 1, Minotaur - 0

Lv 9: Diabolos - 1

Lv 10: Kiros - 0, Quistis - 0, Zell - 0, Rinoa - 1, Seifer - 1

Chocobo World!!!

Lv 15
Weapon - 3 2 2 2
Current Inventory - A-0 B-1 C-3 D-7

Status & Notes: 

Weekend time... which as usual means diminished play time. Going to be spending alot of the weekend working on redoing our twins room... so especially today I don't know how much play time I'm going to have. So... anyway, as I said yesterday I went and was able to use the RNG method described in the comments section to get myself 6 Rosetta Stones... You can actually get infinite this way, and you really only NEED 3, but honestly it really didn't take that long to do, was pretty easy to pull off once you learned how, and figured in case I could possibly need one down the line, might as well have a couple extra.

So, the next goal is really to get to the "end" of Disc 2. By that I mean get to the point where you can go roam around and do a bunch of sidequests of course... Like I said, plotwise this is a pretty short Disc... plus, you know, I didn't need to spend hours upon hours playing and modding cards... so that's always nice. Though, of course, there is a bit of that to do here as well.... let's just see how it goes..

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